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https://github.com/aharabada/glitchy-engine-beef.git
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Created editor project and moved Editor there
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@@ -11,7 +11,6 @@ using GlitchyEngine.World;
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using System.Collections;
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using GlitchyEngine.Content;
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using GlitchyEngine.Renderer.Animation;
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using GlitchyEngine.Editor;
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namespace Sandbox
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{
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@@ -74,8 +73,6 @@ namespace Sandbox
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EcsWorld _world = new EcsWorld() ~ delete _;
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Editor _editor = new Editor(_world) ~ delete _;
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// OrthographicCameraController _cameraController ~ delete _;
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PerspectiveCameraController _cameraController ~ delete _;
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@@ -544,7 +541,6 @@ namespace Sandbox
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private bool OnImGuiRender(ImGuiRenderEvent e)
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{
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_editor.Update();
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/*
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ImGui.Begin("Test");
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