Fixed crashes due to wrong use of append allocations

This commit is contained in:
Simon Lübeß
2025-02-24 23:00:09 +01:00
parent 28121d1b42
commit 0236130df1
5 changed files with 26 additions and 13 deletions
+1 -1
View File
@@ -8,7 +8,7 @@ namespace GlitchyEngine
*/
public class GameTime
{
private append Stopwatch _stopwatch = .() ~ delete:append _;
private append Stopwatch _stopwatch = .();
private uint64 _frameCount;