Setup ScriptCore to also function as analyzer

This commit is contained in:
Simon Lübeß
2025-08-03 12:01:22 +02:00
parent cc38236184
commit 042ae83a0f
4 changed files with 292 additions and 0 deletions
+10
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@@ -14,11 +14,16 @@
<GenerateRuntimeConfigurationFiles>true</GenerateRuntimeConfigurationFiles> <GenerateRuntimeConfigurationFiles>true</GenerateRuntimeConfigurationFiles>
<EnableDynamicLoading>true</EnableDynamicLoading> <EnableDynamicLoading>true</EnableDynamicLoading>
<GeneratedSchemaPath>$(ProjectDir)../generated/ScriptGlue.json</GeneratedSchemaPath> <GeneratedSchemaPath>$(ProjectDir)../generated/ScriptGlue.json</GeneratedSchemaPath>
<IsRoslynComponent>true</IsRoslynComponent>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
</PropertyGroup> </PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent"> <Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="PowerShell ./postbuild.ps1 -sourceDir $(OutDir) -destinationDir &quot;..\GlitchyEditor\resources\scripts&quot;" /> <Exec Command="PowerShell ./postbuild.ps1 -sourceDir $(OutDir) -destinationDir &quot;..\GlitchyEditor\resources\scripts&quot;" />
</Target> </Target>
<ItemGroup> <ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.6.0" PrivateAssets="all" />
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" PrivateAssets="all" />
<PackageReference Include="System.Memory" Version="4.6.3" /> <PackageReference Include="System.Memory" Version="4.6.3" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@@ -32,4 +37,9 @@
<None Include="../GlitchyEngine/src/**/*" Link="Beef\Engine\%(RecursiveDir)%(Filename)%(Extension)" /> <None Include="../GlitchyEngine/src/**/*" Link="Beef\Engine\%(RecursiveDir)%(Filename)%(Extension)" />
<None Include="../GlitchyEditor/src/**/*" Link="Beef\Editor\%(RecursiveDir)%(Filename)%(Extension)" /> <None Include="../GlitchyEditor/src/**/*" Link="Beef\Editor\%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Compile Update="StyleChecker\Strings.Designer.cs" DesignTime="True" AutoGen="True" DependentUpon="StyleChecker\Strings.resx" />
<EmbeddedResource Update="StyleChecker\Strings.resx" Generator="ResXFileCodeGenerator" LastGenOutput="StyleChecker\Strings.Designer.cs" />
</ItemGroup>
</Project> </Project>
+90
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@@ -0,0 +1,90 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace GlitchyEngine.StyleChecker {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GlitchyEngine.StyleChecker.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Variables that are not modified should be made const..
/// </summary>
internal static string AnalyzerDescription {
get {
return ResourceManager.GetString("AnalyzerDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Variable &apos;{0}&apos; can be made constant..
/// </summary>
internal static string AnalyzerMessageFormat {
get {
return ResourceManager.GetString("AnalyzerMessageFormat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Variable can be made const.
/// </summary>
internal static string AnalyzerTitle {
get {
return ResourceManager.GetString("AnalyzerTitle", resourceCulture);
}
}
}
}
+129
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@@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AnalyzerDescription" xml:space="preserve">
<value>Variables that are not modified should be made const.</value>
</data>
<data name="AnalyzerMessageFormat" xml:space="preserve">
<value>Variable '{0}' can be made constant.</value>
</data>
<data name="AnalyzerTitle" xml:space="preserve">
<value>Variable can be made const</value>
</data>
</root>
+63
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@@ -0,0 +1,63 @@
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Text;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Diagnostics;
namespace GlitchyEngine.StyleChecker;
[DiagnosticAnalyzer(LanguageNames.CSharp)]
public class StyleChecker : DiagnosticAnalyzer
{
public const string DiagnosticId = "MakeConst2";
private static readonly LocalizableString Title =
new LocalizableResourceString(nameof(Strings.AnalyzerTitle), Strings.ResourceManager, typeof(Strings));
private static readonly LocalizableString MessageFormat =
new LocalizableResourceString(nameof(Strings.AnalyzerMessageFormat), Strings.ResourceManager, typeof(Strings));
private static readonly LocalizableString Description =
new LocalizableResourceString(nameof(Strings.AnalyzerDescription), Strings.ResourceManager, typeof(Strings));
private const string Category = "Usage";
private static readonly DiagnosticDescriptor Rule = new DiagnosticDescriptor(DiagnosticId, Title, MessageFormat,
Category, DiagnosticSeverity.Warning, isEnabledByDefault: true, description: Description);
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics => ImmutableArray.Create(Rule);
public override void Initialize(AnalysisContext context)
{
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
context.EnableConcurrentExecution();
context.RegisterSyntaxNodeAction(AnalyzeNode, SyntaxKind.LocalDeclarationStatement);
}
private void AnalyzeNode(SyntaxNodeAnalysisContext context)
{
var localDeclaration = (LocalDeclarationStatementSyntax)context.Node;
if (localDeclaration.Modifiers.Any(SyntaxKind.ConstKeyword))
{
return;
}
// Perform data flow analysis on the local declaration.
DataFlowAnalysis dataFlowAnalysis = context.SemanticModel.AnalyzeDataFlow(localDeclaration);
// Retrieve the local symbol for each variable in the local declaration
// and ensure that it is not written outside of the data flow analysis region.
VariableDeclaratorSyntax variable = localDeclaration.Declaration.Variables.Single();
ISymbol variableSymbol = context.SemanticModel.GetDeclaredSymbol(variable, context.CancellationToken);
if (dataFlowAnalysis.WrittenOutside.Contains(variableSymbol))
{
return;
}
context.ReportDiagnostic(Diagnostic.Create(Rule, context.Node.GetLocation(), localDeclaration.Declaration.Variables.First().Identifier.ValueText));
}
}