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More generating script glue
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@@ -1,8 +1,11 @@
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using GlitchyEngine.Core;
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namespace GlitchyEngine;
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/// <summary>
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/// An enum of all mouse buttons that can be queried using methods in <see cref="Input"/>.
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/// </summary>
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[EngineClass("GlitchyEngine.Events.MouseButton")]
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public enum MouseButton : byte
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{
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None = 0,
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