Changed Transform Update order

This commit is contained in:
Simon Lübeß
2024-02-26 13:47:29 +01:00
parent 19ee9bee89
commit 0a8d83ffb6
+7 -6
View File
@@ -701,6 +701,7 @@ namespace GlitchyEngine.World
}
// TODO: Execute Fixed-Updates
TransformSystem.Update(_ecsWorld);
}
}
@@ -754,13 +755,18 @@ namespace GlitchyEngine.World
{
Debug.Profiler.ProfileRendererFunction!();
TransformSystem.Update(_ecsWorld);
if (mode.HasFlag(.Physics))
{
UpdatePhysics(gameTime);
}
if (mode.HasFlag(.Scripts))
{
UpdateScripts(gameTime, mode);
}
TransformSystem.Update(_ecsWorld);
if (!_destroyScriptQueue.IsEmpty)
{
for (let scriptInstance in _destroyScriptQueue)
@@ -784,11 +790,6 @@ namespace GlitchyEngine.World
_destroyQueue.Clear();
}
if (mode.HasFlag(.Physics))
{
UpdatePhysics(gameTime);
}
}
/// Creates a new Entity with the given name.