Removed warnings when converting Vectors from GlitchyEngine to DirectX

This commit is contained in:
Simon Lübeß
2021-09-18 18:59:01 +02:00
parent a80a63fbc1
commit 0c4fd27226
5 changed files with 4 additions and 25 deletions
+2
View File
@@ -217,9 +217,11 @@ namespace GlitchyEngine.Math
}
[Inline]
#unwarn
public static implicit operator Vector4(in Self value) => *(Vector4*)&value;
[Inline]
#unwarn
public static implicit operator Quaternion(in Vector4 value) => *(Quaternion*)&value;
public static bool operator ==(Quaternion l, Quaternion r)