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Removed warnings when converting Vectors from GlitchyEngine to DirectX
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@@ -1,9 +1,10 @@
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// Disable warning when taking pointer of in-Parameter
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#pragma warning disable 4204
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using System;
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namespace GlitchyEngine.Math
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{
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/*
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extension Vector2
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{
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[Inline]
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@@ -30,5 +31,4 @@ namespace GlitchyEngine.Math
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[Inline]
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public static implicit operator Self(in DirectX.Math.Vector4 value) => *(Self*)&value;
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}
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*/
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}
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