diff --git a/GlitchyEngine/src/Scripting/ScriptEngine.bf b/GlitchyEngine/src/Scripting/ScriptEngine.bf index ade0c0a..4e12d89 100644 --- a/GlitchyEngine/src/Scripting/ScriptEngine.bf +++ b/GlitchyEngine/src/Scripting/ScriptEngine.bf @@ -28,9 +28,9 @@ static sealed class ScriptEngineHelper ("System.Single", .Float), // TODO: We probably want to switch the C#-Library to use the superior floatN-Names - ("GlitchyEngine.Math.Vector2", .float2), - ("GlitchyEngine.Math.Vector3", .float3), - ("GlitchyEngine.Math.Vector4", .float4), + ("GlitchyEngine.Math.float2", .float2), + ("GlitchyEngine.Math.float3", .float3), + ("GlitchyEngine.Math.float4", .float4), ("System.Double", .Double),