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https://github.com/aharabada/glitchy-engine-beef.git
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Basic project creation
+ Added TreeNode.RemoveChild + Added Directory.Copy + Path.Combine now replaces alt directory separator + Project: Renamed ProjectName to Name + Project.Load: Save settings, if file doesn't exist
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@@ -1,4 +1,5 @@
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using System.Collections;
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using System;
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namespace GlitchyEngine.Collections
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{
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@@ -37,6 +38,11 @@ namespace GlitchyEngine.Collections
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return newChild;
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}
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public bool RemoveChild(TreeNode<T> value)
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{
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return Children.Remove(value);
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}
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public Self FindNode(T value)
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{
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if (Value == value)
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