Fixed preprocessor macros

This commit is contained in:
Simon Lübeß
2021-10-30 14:21:26 +02:00
parent 419509ab7f
commit 0fd6ac1dee
+1 -2
View File
@@ -3,10 +3,9 @@ Dependencies = {GlitchLog = "*", corlib = "*", DirectX = "*", DirectXTK = "*", F
[Project] [Project]
Name = "GlitchyEngine" Name = "GlitchyEngine"
ProcessorMacros = ["GE_ERROR_SHADER_MATRIX_MISMATCH", "GE_ERROR_SHADER_VAR_TYPE_MISMATCH"]
[Configs.Debug.Win64] [Configs.Debug.Win64]
PreprocessorMacros = ["DEBUG", "GE_GRAPHICS_DX11", "GE_PROFILE"] PreprocessorMacros = ["DEBUG", "GE_GRAPHICS_DX11", "GE_PROFILE", "GE_SHADER_MATRIX_MISMATCH_IS_ERROR", "GE_SHADER_VAR_TYPE_MISMATCH_IS_ERROR", "GE_SHADER_UNUSED_VARIABLE_IS_WARNING"]
[Configs.Paranoid.Win32] [Configs.Paranoid.Win32]
PreprocessorMacros = ["DEBUG", "PARANOID", "GE_WINDOWS"] PreprocessorMacros = ["DEBUG", "PARANOID", "GE_WINDOWS"]