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advanced async copy of files
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@@ -1243,6 +1243,8 @@ namespace GlitchyEditor
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}
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#endif
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EditorApp.Instance.BackgroundTaskManager.ImGuiRender();
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_editor.SceneViewportWindow.RenderTarget = _editorViewportTarget;
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_editor.GameViewportWindow.RenderTarget = _gameViewportTarget;
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