Handle exceptions from C# Scripts + Log window + EditorLogger

+ Renamed Platform/DX11/ImGui.bf to .../Dx11ImGui.bf for clarity
+ ImGuiExtension: ImageButtonEx thata takes a TextureViewBinding
+ EditorLogger that logs to the LogWindow
+ Current logger can now be changed
+ Info, Trace, Warning and Error Icons
This commit is contained in:
Simon Lübeß
2023-07-27 21:58:42 +02:00
parent 0bc517842f
commit 1254d01545
17 changed files with 750 additions and 59 deletions
@@ -34,6 +34,18 @@ namespace ImGui
return pressed;
}
public static override bool ImageButtonEx(uint32 id, TextureViewBinding textureViewBinding, Vec2 size, Vec2 uv0 = Vec2.Zero, Vec2 uv1 = Vec2.Ones, Vec2 frame_padding = .Zero, Vec4 bg_col = Vec4.Zero, Vec4 tint_col = Vec4.Ones)
{
var view = textureViewBinding._nativeShaderResourceView..AddRef();
_resourceViews.Add(view);
bool pressed = ImGui.ImageButtonEx(id, view, size, uv0, uv1, frame_padding, bg_col, tint_col);
textureViewBinding.Release();
return pressed;
}
protected internal static override void CleanupFrame()
{
for(var view in _resourceViews)