Updated ImGui

This commit is contained in:
Simon Lübeß
2023-07-28 13:38:59 +02:00
parent 7ae069baf6
commit 16c3d7c44d
10 changed files with 97 additions and 40 deletions
+57 -7
View File
@@ -31,7 +31,58 @@ class AssetViewer : EditorWindow
ImGui.PushStyleVar(.CellPadding, .(0, 0));
bool alt_pressed = ImGui.GetIO().KeyAlt;
ImGui.Columns(2);
if (ImGui.BeginChild("Assets"))
{
DrawAssetList();
ImGui.EndChild();
}
ImGui.NextColumn();
if (ImGui.BeginChild("Files"))
{
DrawAssetViewer();
ImGui.EndChild();
}
ImGui.Columns(1);
/*if (ImGui.BeginTable("AssetViewerTable", 2, .BordersInnerV | .Resizable | .Reorderable | .NoPadOuterX))
{
if (alt_pressed)
{
// Header anzeigen, damit sie neu angeordnet werden können
ImGui.TableSetupColumn("Assets");
ImGui.TableSetupColumn("Viewer");
ImGui.TableHeadersRow();
}
ImGui.TableNextRow();
ImGui.TableSetColumnIndex(0);
if (ImGui.BeginChild("Assets"))
{
//DrawAssetList();
ImGui.EndChild();
}
ImGui.TableNextColumn();
if (ImGui.BeginChild("Files"))
{
//DrawAssetViewer();
ImGui.EndChild();
}
ImGui.EndTable();
}*/
/*bool alt_pressed = ImGui.GetIO().KeyAlt;
if (ImGui.BeginTable("AssetViewerTable", 2, .BordersInnerV | .Resizable | .Reorderable | .NoPadOuterX))
{
@@ -42,13 +93,12 @@ class AssetViewer : EditorWindow
ImGui.TableSetupColumn("Viewer");
ImGui.TableHeadersRow();
}
ImGui.TableNextRow();
ImGui.TableSetColumnIndex(0);
if (ImGui.BeginChild("Assets"))
{
DrawAssetList();
//DrawAssetList();
ImGui.EndChild();
}
@@ -57,13 +107,13 @@ class AssetViewer : EditorWindow
if (ImGui.BeginChild("Files"))
{
DrawAssetViewer();
//DrawAssetViewer();
ImGui.EndChild();
}
ImGui.EndTable();
}
}*/
ImGui.PopStyleVar(1);
@@ -211,7 +261,7 @@ class TexturererViewerer
float maxDimension = max(width, height);
ImGui.SliderFloat2("Position", *(float[2]*)&_position, 2 * -maxDimension * _zoom, 2 * maxDimension * _zoom);
ImGui.SliderFloat2("Position", ref *(float[2]*)&_position, 2 * -maxDimension * _zoom, 2 * maxDimension * _zoom);
ImGui.Separator();
@@ -270,7 +270,7 @@ namespace GlitchyEditor.EditWindows
SubTexture2D image = s_FolderTexture;
ImGui.ImageButton(image, (.)(DirectoryItemSize - padding));
ImGui.ImageButton("", image, (.)(DirectoryItemSize - padding));
ImGui.PopStyleColor();
@@ -310,7 +310,7 @@ namespace GlitchyEditor.EditWindows
// TODO: preview images
SubTexture2D image = entry->IsDirectory ? s_FolderTexture : s_FileTexture;
ImGui.ImageButton(image, (.)(DirectoryItemSize - padding));
ImGui.ImageButton("FileImage", image, (.)(DirectoryItemSize - padding));
ImGui.PopStyleColor();
+7 -4
View File
@@ -130,13 +130,14 @@ class LogWindow : EditorWindow
ImGui.Vec2 buttonSize = .(maxSpace, maxSpace);
var col = ImGui.GetStyleColorVec4(.Button);
ImGui.PushStyleVar(.FramePadding, ImGui.Vec2(2, 2));
if (_visibleMessageTypes.HasFlag(.Trace))
ImGui.PushStyleColor(.Button, *col);
else
ImGui.PushStyleColor(.Button, .(0, 0, 0, 0));
if (ImGui.ImageButtonEx(1, s_TraceIcon, buttonSize, .Zero, .Ones, .(2, 2)))
if (ImGui.ImageButtonEx(1, s_TraceIcon, buttonSize, .Zero, .Ones))
_visibleMessageTypes ^= .Trace;
ImGui.PopStyleColor();
@@ -146,7 +147,7 @@ class LogWindow : EditorWindow
else
ImGui.PushStyleColor(.Button, .(0, 0, 0, 0));
if (ImGui.ImageButtonEx(2, s_InfoIcon, buttonSize, .Zero, .Ones, .(2, 2)))
if (ImGui.ImageButtonEx(2, s_InfoIcon, buttonSize, .Zero, .Ones))
_visibleMessageTypes ^= .Info;
ImGui.PopStyleColor();
@@ -156,7 +157,7 @@ class LogWindow : EditorWindow
else
ImGui.PushStyleColor(.Button, .(0, 0, 0, 0));
if (ImGui.ImageButtonEx(3, s_WarningIcon, buttonSize, .Zero, .Ones, .(2, 2)))
if (ImGui.ImageButtonEx(3, s_WarningIcon, buttonSize, .Zero, .Ones))
_visibleMessageTypes ^= .Warning;
ImGui.PopStyleColor();
@@ -167,11 +168,13 @@ class LogWindow : EditorWindow
ImGui.PushStyleColor(.Button, .(0, 0, 0, 0));
if (ImGui.ImageButtonEx(4, s_ErrorIcon, buttonSize, .Zero, .Ones, .(2, 2)))
if (ImGui.ImageButtonEx(4, s_ErrorIcon, buttonSize, .Zero, .Ones))
_visibleMessageTypes ^= .Error;
ImGui.PopStyleColor();
ImGui.PopStyleVar();
ImGui.EndMenuBar();
}
}