Collider rendering

This commit is contained in:
Simon Lübeß
2023-03-24 19:13:32 +01:00
parent fc1875ed96
commit 184480243f
7 changed files with 922 additions and 106 deletions
+1 -1
View File
@@ -144,7 +144,7 @@ namespace GlitchyEngine.Math
{
// http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/
var m = matrix.V;
var m = matrix;
Quaternion result = ?;