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ScriptCore: Added custom debug display for UUID
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@@ -1,8 +1,11 @@
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using System.Diagnostics;
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namespace GlitchyEngine.Core;
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namespace GlitchyEngine.Core;
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/// <summary>
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/// <summary>
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/// Represents a universally unique identifier (UUID).
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/// Represents a universally unique identifier (UUID).
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/// </summary>
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/// </summary>
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[DebuggerDisplay("{ToString()}")]
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public struct UUID
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public struct UUID
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{
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{
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private ulong _uuid;
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private ulong _uuid;
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