Basic save component button

This commit is contained in:
Simon Lübeß
2024-06-23 00:27:20 +02:00
parent cd434d64f9
commit 1b130a4bce
8 changed files with 136 additions and 15 deletions
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@@ -2,10 +2,39 @@
AssetLoader = null,
Config = null,
Importer = "TextureImporter",
ImporterConfig = null,
ImporterConfig = (GlitchyEditor.Assets.Importers.TextureImporterConfig){
_isSrgb = false
},
Processor = null,
ProcessorConfig = null,
ProcessorConfig = (GlitchyEditor.Assets.Processors.TextureProcessorConfig){
_generateMipMaps = .No,
_samplerStateDescription = {
MinFilter = .Linear,
MagFilter = .Linear,
MipFilter = .Linear,
FilterMode = .Default,
ComparisonFunction = .Never,
AddressModeU = .Clamp,
AddressModeV = .Clamp,
AddressModeW = .Clamp,
MipLODBias = 0,
MipMinLOD = -Infinity,
MipMaxLOD = Infinity,
MaxAnisotropy = 1,
BorderColor = {
R = 1,
G = 1,
B = 1,
A = 1
}
},
_textureType = .Texture,
_sprites = [
]
},
Exporter = null,
ExporterConfig = null,
ExporterConfig = {
_compression = .None
},
AssetHandle = 17408033053158961990
}
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