Basic save component button

This commit is contained in:
Simon Lübeß
2024-06-23 00:27:20 +02:00
parent cd434d64f9
commit 1b130a4bce
8 changed files with 136 additions and 15 deletions
+2 -1
View File
@@ -362,7 +362,7 @@ namespace GlitchyEditor
private void InitEditor()
{
_editor = new Editor(_editorScene, _contentManager, _thumbnailManager);
_editor = new Editor(_editorScene, _editorScene, _contentManager, _thumbnailManager);
_editor.SceneViewportWindow.ViewportSizeChanged.Add(new (s, e) => EditorViewportSizeChanged(s, e));
_editor.GameViewportWindow.ViewportSizeChanged.Add(new (s, e) => GameViewportSizeChanged(s, e));
_editor.CurrentCamera = &_camera;
@@ -983,6 +983,7 @@ namespace GlitchyEditor
SetReference!(_editorScene, scene);
_editor.CurrentScene = _editorScene;
_editor.EditorScene = _editorScene;
SetReference!(_activeScene, _editorScene);
if (_editorScene != null)