BufferCollection cleanup + destringviewified

This commit is contained in:
Simon Lübeß
2021-02-12 12:00:07 +01:00
parent 08026eaf02
commit 1f33949be2
+13 -52
View File
@@ -5,11 +5,11 @@ namespace GlitchyEngine.Renderer
{
public class BufferCollection
{
typealias BufferEntry = (String Name, int Index, Buffer Buffer);//, bool OwnsBuffer
typealias BufferEntry = (String Name, int Index, Buffer Buffer);
List<BufferEntry> _buffers ~ DeleteBufferEntries!(_);
Dictionary<StringView, Buffer> _strToBuf ~ delete _; //delete:append _;
Dictionary<String, Buffer> _strToBuf ~ delete _; //delete:append _;
Dictionary<int, Buffer> _idxToBuf ~ delete _; //delete:append _;
[AllowAppend]
@@ -17,7 +17,7 @@ namespace GlitchyEngine.Renderer
{
// Todo: append allocate as soon as it's fixed
let buffers = new List<BufferEntry>();
let strToBuf = new Dictionary<StringView, Buffer>();
let strToBuf = new Dictionary<String, Buffer>();
let idxToBuf = new Dictionary<int, Buffer>();
_buffers = buffers;
@@ -40,15 +40,14 @@ namespace GlitchyEngine.Renderer
}
public Buffer this[int idx] => _idxToBuf[idx];
public Buffer this[StringView name] => _strToBuf[name];
public Buffer this[String name] => _strToBuf[name];
/**
* Replaces the buffer with the given index.
* @param idx The index (shader buffer register) of the buffer to replace.
* @param buffer The new buffer.
* @param If set to true, the Collection will take ownership of the buffer; if false, the ownership will remain with the caller.
*/
public void ReplaceBuffer(int idx, Buffer buffer)//, bool passOwnership = false
public void ReplaceBuffer(int idx, Buffer buffer)
{
if(_idxToBuf.TryGetValue(idx, let oldBuffer))
{
@@ -59,12 +58,9 @@ namespace GlitchyEngine.Renderer
Log.EngineLogger.Assert(idx == bufferDesc.Index);
oldBuffer.ReleaseRef();
//if(bufferDesc.OwnsBuffer)
// delete bufferDesc.Buffer;
buffer.AddRef();
bufferDesc.Buffer = buffer;
//bufferDesc.OwnsBuffer = passOwnership;
_strToBuf[bufferDesc.Name] = buffer;
_idxToBuf[bufferDesc.Index] = buffer;
@@ -79,9 +75,9 @@ namespace GlitchyEngine.Renderer
* Replaces the buffer with the given name.
* @param name The name of the buffer to replace.
* @param buffer The new buffer.
* @param If set to true, the Collection will take ownership of the buffer; if false, the ownership will remain with the caller.
* @returns True, if the buffer was replaced successfully; false, otherwise.
*/
public void ReplaceBuffer(StringView name, Buffer buffer) // , bool passOwnership = false
public bool TryReplaceBuffer(String name, Buffer buffer)
{
if(_strToBuf.TryGetValue(name, let oldBuffer))
{
@@ -89,48 +85,13 @@ namespace GlitchyEngine.Renderer
ref BufferEntry bufferDesc = ref _buffers[index];
Log.EngineLogger.Assert(name == bufferDesc.Name);
// If the names don't match something went spectactularly wrong.
Log.EngineLogger.AssertDebug(name == bufferDesc.Name);
oldBuffer.ReleaseRef();
//if(bufferDesc.OwnsBuffer)
// delete bufferDesc.Buffer;
oldBuffer?.ReleaseRef();
buffer.AddRef();
buffer?.AddRef();
bufferDesc.Buffer = buffer;
//bufferDesc.OwnsBuffer = passOwnership;
_strToBuf[bufferDesc.Name] = buffer;
_idxToBuf[bufferDesc.Index] = buffer;
}
else
{
Log.EngineLogger.Assert(false, "No buffer with the given name.");
}
}
/**
* Replaces the buffer with the given name.
* @param name The name of the buffer to replace.
* @param buffer The new buffer.
* @param If set to true, the Collection will take ownership of the buffer; if false, the ownership will remain with the caller.
*/
public bool TryReplaceBuffer(StringView name, Buffer buffer) // , bool passOwnership = false
{
if(_strToBuf.TryGetValue(name, let oldBuffer))
{
int index = GetIndexOfBuffer(oldBuffer);
ref BufferEntry bufferDesc = ref _buffers[index];
Log.EngineLogger.Assert(name == bufferDesc.Name);
//if(bufferDesc.OwnsBuffer)
// delete bufferDesc.Buffer;
oldBuffer.ReleaseRef();
buffer.AddRef();
bufferDesc.Buffer = buffer;
//bufferDesc.OwnsBuffer = passOwnership;
_strToBuf[bufferDesc.Name] = buffer;
_idxToBuf[bufferDesc.Index] = buffer;
@@ -143,10 +104,10 @@ namespace GlitchyEngine.Renderer
}
}
public void Add(int index, StringView name, Buffer buffer) //, bool passOwnership = false
public void Add(int index, String name, Buffer buffer)
{
String nameStr = new String(name);
BufferEntry entry = (nameStr, index, buffer); //, passOwnership
BufferEntry entry = (nameStr, index, buffer);
buffer.AddRef();
_buffers.Add(entry);