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https://github.com/aharabada/glitchy-engine-beef.git
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Fixed typo
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@@ -150,11 +150,10 @@ namespace GlitchyEngine
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//
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public override static bool IsMouseButtonPressing(MouseButton button) => IsMouseButtonPressed(button) && WasMouseButtonReleased(button);
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public override static bool IsMouseButtonReleasiong(MouseButton button) => IsMouseButtonReleased(button) && WasMouseButtonPressed(button);
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public override static bool IsMouseButtonReleasing(MouseButton button) => IsMouseButtonReleased(button) && WasMouseButtonPressed(button);
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public override static Point GetMouseMovement() => CurrentState.CursorPositionDifference;
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//[CLink, CallingConvention(.Stdcall)]
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//static extern int16 GetKeyState(int32 keycode);
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[CLink, CallingConvention(.Stdcall)]
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