Start of inheriting Materials, create material instance for getMaterial from scripts

This commit is contained in:
Simon Lübeß
2025-02-14 12:39:35 +01:00
parent aaed4199d3
commit 24295731f3
6 changed files with 66 additions and 17 deletions
+3
View File
@@ -3,6 +3,9 @@ using GlitchyEngine.Math;
namespace GlitchyEngine.Graphics;
/// <summary>
/// An <see cref="Asset"/> that represents how a surface should be rendered.
/// </summary>
public class Material : Asset
{
public void SetVariable(string name, float4 value)