Added Shader base and PixelShader

This commit is contained in:
Simon Lübeß
2020-12-04 19:02:42 +01:00
parent b12baf695a
commit 242d9e728c
6 changed files with 177 additions and 45 deletions
@@ -112,5 +112,7 @@ namespace GlitchyEngine.Renderer
public extern void SetVertexLayout(VertexLayout vertexLayout);
public extern void SetPrimitiveTopology(PrimitiveTopology primitiveTopology);
public extern void SetPixelShader(PixelShader pixelShader);
}
}