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https://github.com/aharabada/glitchy-engine-beef.git
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Call correct UUID constructor for Entities, fixed crash and weirdness when Scripts have fields that are classes
Let's not talk about the fact that this was a one line fix all along...
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@@ -342,9 +342,24 @@ static class Mono
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*entryPtr = value;
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}
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#endregion
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#region DebugHelpers
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[LinkName(.C)]
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public static extern MonoMethod* mono_method_desc_search_in_class(MonoMethodDesc* desc, MonoClass* klass);
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[LinkName(.C)]
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public static extern MonoMethodDesc* mono_method_desc_new(char8* name, mono_bool include_namespace);
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[LinkName(.C)]
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public static extern void mono_method_desc_free(MonoMethodDesc* decs);
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#endregion
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}
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struct MonoMethodDesc;
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struct MonoDomain;
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struct MonoAssembly;
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