Call correct UUID constructor for Entities, fixed crash and weirdness when Scripts have fields that are classes

Let's not talk about the fact that this was a one line fix all along...
This commit is contained in:
Simon Lübeß
2023-11-18 02:05:55 +01:00
parent 214889470f
commit 24365ec477
3 changed files with 38 additions and 61 deletions
+15
View File
@@ -342,9 +342,24 @@ static class Mono
*entryPtr = value;
}
#endregion
#region DebugHelpers
[LinkName(.C)]
public static extern MonoMethod* mono_method_desc_search_in_class(MonoMethodDesc* desc, MonoClass* klass);
[LinkName(.C)]
public static extern MonoMethodDesc* mono_method_desc_new(char8* name, mono_bool include_namespace);
[LinkName(.C)]
public static extern void mono_method_desc_free(MonoMethodDesc* decs);
#endregion
}
struct MonoMethodDesc;
struct MonoDomain;
struct MonoAssembly;