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Allow resetting material variable
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@@ -399,7 +399,10 @@ internal static class ScriptGlue
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}
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern unsafe bool Material_SetVariable(UUID assetId, String variableName, ShaderVariableType elementType, int rows, int columns, int arrayLength, void* rawData, int dataLength);
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internal static extern unsafe bool Material_SetVariable(UUID assetId, string variableName, ShaderVariableType elementType, int rows, int columns, int arrayLength, void* rawData, int dataLength);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern bool Material_ResetVariable(UUID assetId, string variableName);
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#endregion
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