Remove mono from Glue functions

This commit is contained in:
Simon Lübeß
2025-07-17 20:07:19 +02:00
parent f77b153512
commit 271286fb7e
19 changed files with 546 additions and 742 deletions
@@ -21,9 +21,11 @@ namespace GlitchyEditor.EditWindows
public static this()
{
ScriptGlue.OnRegisterNativeCalls.Add(new () => {
ScriptGlue.RegisterCall<function bool(ref AssetHandle)>("ScriptGlue::ImGuiExtension_ShowAssetDropTarget", => ShowAssetDropTarget);
});
/*ScriptGlue.OnRegisterNativeCalls.Add(new () => {
// TODO: Implement
Runtime.NotImplemented();
//ScriptGlue.RegisterCall<function bool(ref AssetHandle)>("ScriptGlue::ImGuiExtension_ShowAssetDropTarget", => ShowAssetDropTarget);
});*/
}
public static void ShowComponents(Entity entity, Type componentType = null)