mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Remove mono from Glue functions
This commit is contained in:
+140
-217
@@ -26,24 +26,31 @@ namespace GlitchyEngine;
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe partial struct EngineFunctions
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{
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//public delegate* unmanaged[Cdecl]<GlitchyEngine.Log.LogLevel, char*, char*, int, void> Log_LogMessage;
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}
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/// <summary>
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/// All methods in here are glued to the ScriptGlue.bf in the engine.
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/// TODO: This could be auto-generated fairly easily
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/// </summary>
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internal static unsafe partial class ScriptGlue
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{
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#region Script Glueing infrastructure
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static ScriptGlue()
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{
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ConfigureDllImportResolver();
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}
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private static void ConfigureDllImportResolver()
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{
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NativeLibrary.SetDllImportResolver(typeof(ScriptGlue).Assembly, ImportResolver);
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// TODO: With this we can actually use the official ImGui.NET-Branch in the future!
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NativeLibrary.SetDllImportResolver(typeof(ImGui).Assembly, ImportResolver);
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}
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/// <summary>
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/// Resolves an import request for the DLL <b>__Internal</b> (<c>[DllImport("__Internal")]</c>) to the current executable file.
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/// This allows calling functions that are part of the native executable (e.g. native libraries we want to use from C# scripts).
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/// </summary>
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private static IntPtr ImportResolver(string libraryName, Assembly assembly, DllImportSearchPath? searchPath)
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{
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if (libraryName == "__Internal")
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@@ -59,24 +66,34 @@ internal static unsafe partial class ScriptGlue
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return IntPtr.Zero;
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}
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private static EngineFunctions _engineFunctions;
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private static AssemblyLoadContext? _scriptAssemblyContext;
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private static Assembly? _appAssembly;
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/// <summary>
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/// Entity script instances
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/// </summary>
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private static readonly Dictionary<UUID, (Entity Entity, Type Type)> EntityScriptInstances = new();
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/// <summary>
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/// Called by the engine to provide a struct containing all functions pointers that can be called from C##
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/// </summary>
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/// <param name="engineFunctions">The struct containing the function pointers to the engine functions.</param>
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[UnmanagedCallersOnly]
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public static unsafe void SetEngineFunctions(EngineFunctions* engineFunctions)
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public static void SetEngineFunctions(EngineFunctions* engineFunctions)
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{
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_engineFunctions = *engineFunctions;
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Log.Info("Yeah");
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}
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private static AssemblyLoadContext? _scriptAssemblyContext;
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private static Assembly? _appAssembly;
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/// <summary>
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/// Called by the engine to load the provided assembly (containing user scripts) and optionally debug symbols.
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/// </summary>
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[UnmanagedCallersOnly]
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public static unsafe void LoadScriptAssembly(byte* assemblyData, long assemblyLength, byte* pdbData, long pdbLength)
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public static void LoadScriptAssembly(byte* assemblyData, long assemblyLength, byte* pdbData, long pdbLength)
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{
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using UnmanagedMemoryStream assemblyStream = new(assemblyData, assemblyLength);
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@@ -100,7 +117,10 @@ internal static unsafe partial class ScriptGlue
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Console.WriteLine($"Fehler: {e}");
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}
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}
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/// <summary>
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/// Called by the engine to unload the assembly (containing user scripts).
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/// </summary>
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[UnmanagedCallersOnly]
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public static void UnloadAssemblies()
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{
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@@ -108,15 +128,9 @@ internal static unsafe partial class ScriptGlue
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_scriptAssemblyContext = null;
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}
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struct ScriptClassInfo
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{
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public byte[] Name;
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public Guid Guid;
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}
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private static NativeScriptClassInfo[]? _unsafeClasses;
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struct NativeScriptClassInfo
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public struct NativeScriptClassInfo
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{
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public IntPtr Name;
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public Guid Guid;
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@@ -133,8 +147,16 @@ internal static unsafe partial class ScriptGlue
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OnDestroy = 0x4
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}
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/// <summary>
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/// Called by the engine to receive a list of all script classes.
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/// </summary>
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/// <param name="outBuffer">Pointer to the array of <see cref="NativeScriptClassInfo"/>s</param>
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/// <param name="length">The number of elements in <see cref="outBuffer"/></param>
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/// <remarks>
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/// The array returned by <see cref="outBuffer"/> must be freed using <see cref="FreeScriptClassNames"/>.
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/// </remarks>
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[UnmanagedCallersOnly]
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public static unsafe void GetScriptClasses(void** outBuffer, long* length)
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public static void GetScriptClasses(NativeScriptClassInfo** outBuffer, long* length)
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{
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using var contextualReflection = AssemblyLoadContext.EnterContextualReflection(_appAssembly);
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@@ -189,17 +211,20 @@ internal static unsafe partial class ScriptGlue
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};
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}
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*outBuffer = (void*)Marshal.UnsafeAddrOfPinnedArrayElement(_unsafeClasses, 0);
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*outBuffer = (NativeScriptClassInfo*)Marshal.UnsafeAddrOfPinnedArrayElement(_unsafeClasses, 0);
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*length = _unsafeClasses.Length;
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}
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/// <summary>
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/// Called by the engine to free the data allocated by <see cref="GetScriptClasses"/>
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/// </summary>
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[UnmanagedCallersOnly]
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public static void FreeScriptClassNames()
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{
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Internal_FreeScriptClassNames();
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}
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internal static void Internal_FreeScriptClassNames()
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private static void Internal_FreeScriptClassNames()
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{
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if (_unsafeClasses == null)
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return;
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@@ -212,13 +237,19 @@ internal static unsafe partial class ScriptGlue
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_unsafeClasses = null;
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}
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private static Dictionary<UUID, (Entity Entity, Type Type)> _entityScripts = new();
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[UnmanagedCallersOnly]
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public static void ShowEntityEditor(UUID entityId)
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{
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(Entity entity, Type type) = _entityScripts[entityId];
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EntityEditor.ShowEntityEditor(entity);
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try
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{
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(Entity entity, Type type) = EntityScriptInstances[entityId];
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EntityEditor.ShowEntityEditor(entity);
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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// TODO: Log exceptions to console
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}
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}
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[UnmanagedCallersOnly]
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@@ -226,7 +257,7 @@ internal static unsafe partial class ScriptGlue
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{
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try
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{
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(Entity entity, Type type) = _entityScripts[entityId];
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(Entity entity, Type type) = EntityScriptInstances[entityId];
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entity.OnCreate();
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}
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catch (Exception e)
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@@ -241,19 +272,19 @@ internal static unsafe partial class ScriptGlue
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{
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// using var _ = AssemblyLoadContext.EnterContextualReflection(_appAssembly); // TODO: Check if reflection works correctly in entities
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(Entity entity, Type type) = _entityScripts[entityId];
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(Entity entity, Type type) = EntityScriptInstances[entityId];
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entity.OnUpdate(deltaTime);
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}
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[UnmanagedCallersOnly]
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public static void InvokeEntityOnDestroy(UUID entityId, float deltaTime)
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{
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(Entity entity, Type type) = _entityScripts[entityId];
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(Entity entity, Type type) = EntityScriptInstances[entityId];
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entity.OnDestroy();
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}
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[UnmanagedCallersOnly]
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public static unsafe void CreateScriptInstance(UUID entityId, byte* scriptClassName)
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public static void CreateScriptInstance(UUID entityId, byte* scriptClassName)
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{
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using var _ = AssemblyLoadContext.EnterContextualReflection(_appAssembly);
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@@ -269,212 +300,104 @@ internal static unsafe partial class ScriptGlue
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Entity? scriptInstance = ActivatorExtension.CreateEngineObject(scriptType, entityId) as Entity;
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//
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// // Get the constructor
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// ConstructorInfo? constructor = scriptType.GetConstructor(
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// BindingFlags.Instance | BindingFlags.Public,
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// null,
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// [],
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// null);
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//
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// Debug.Assert(constructor != null, "Script class constructor not found.");
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//
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// // Call the constructor to create an instance
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// Entity? scriptInstance = constructor?.Invoke(null) as Entity;
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Debug.Assert(scriptInstance != null, "Failed to create script instance.");
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//
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// if (scriptInstance != null)
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// scriptInstance._uuid = entityId;
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//ScriptFunctions functions = new();
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_entityScripts.Add(entityId, (scriptInstance!, scriptType));
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//MethodInfo? onCreateMethod = scriptType.GetMethod("OnCreate", BindingFlags.Instance | BindingFlags.NonPublic);
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//if (onCreateMethod != null)
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//{
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// var v = MethodHelpers.GetFunctionPointerForNativeCode(onCreateMethod, null);
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//}
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//if (onCreateMethod != null)
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//{
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// //Delegate del = CreateDelegateWithTarget(onCreateMethod, scriptInstance);
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// //var createDelegate = onCreateMethod.CreateDelegate<Action>(scriptInstance);
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// //var createDelegate = onCreateMethod.CreateDelegate(typeof(OnCreateMethodDelegate), scriptInstance);
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// //onCreateMethod.CreateDelegate(scriptInstance);
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// //functions.OnCreateMethod = Marshal.GetFunctionPointerForDelegate(createDelegate);
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//}
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//
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// MethodInfo? onUpdateMethod = scriptType.GetMethod("OnUpdate", BindingFlags.Instance | BindingFlags.NonPublic);
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// if (onUpdateMethod != null)
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// {
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// // Create the delegate from your method and instance
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// OnUpdateMethodDelegate onUpdateDelegate = (OnUpdateMethodDelegate)Delegate.CreateDelegate(typeof(OnUpdateMethodDelegate), scriptInstance, onUpdateMethod);
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//
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// // Get the function pointer from your delegate
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// functions.OnUpdateMethod = Marshal.GetFunctionPointerForDelegate(onUpdateDelegate);
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// }
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//functions.OnUpdateMethod = Marshal.GetFunctionPointerForDelegate((float deltaTime) => onUpdateMethod.Invoke(scriptInstance, new object?[]{ deltaTime }));
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//MethodInfo? onDestroyMethod = scriptType.GetMethod("OnUpdate", BindingFlags.Instance | BindingFlags.NonPublic);
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//if (onDestroyMethod != null)
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// functions.OnDestroyMethod = Marshal.GetFunctionPointerForDelegate(() => onDestroyMethod.Invoke(scriptInstance, null));
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//return functions;
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EntityScriptInstances.Add(entityId, (scriptInstance!, scriptType));
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}
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static Delegate CreateDelegate(MethodInfo method)
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struct ComponentFunctionPointers
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{
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if (method == null)
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{
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throw new ArgumentNullException(nameof(method));
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}
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if (!method.IsStatic)
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{
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throw new ArgumentException("The provided method must be static.", nameof(method));
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}
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if (method.IsGenericMethod)
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{
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throw new ArgumentException("The provided method must not be generic.", nameof(method));
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}
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return method.CreateDelegate(Expression.GetDelegateType(
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(from parameter in method.GetParameters() select parameter.ParameterType)
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.Concat(new[] { method.ReturnType })
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.ToArray()));
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public delegate* unmanaged[Cdecl]<UUID, void> AddComponent;
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public delegate* unmanaged[Cdecl]<UUID, bool> HasComponent;
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public delegate* unmanaged[Cdecl]<UUID, void> RemoveComponent;
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}
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/// <summary>
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/// Create delegate by methodinfo in target
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/// </summary>
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/// <param name="method">method info</param>
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/// <param name="target">A instance of the object which contains the method where will be execute</param>
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/// <returns>delegate or null</returns>
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public static Delegate? CreateDelegateWithTarget(MethodInfo? method, object? target)
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private static readonly Dictionary<Type, ComponentFunctionPointers> ComponentTypeFunctions = new();
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[UnmanagedCallersOnly]
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public static void RegisterComponentType(byte* fullComponentTypeName,
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delegate* unmanaged[Cdecl]<UUID, void> addComponent,
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delegate* unmanaged[Cdecl]<UUID, bool> hasComponent,
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delegate* unmanaged[Cdecl]<UUID, void> removeComponent)
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{
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if (method is null ||
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target is null)
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return null;
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string? beefComponentTypeName = Marshal.PtrToStringUTF8((IntPtr)fullComponentTypeName);
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//if (method.IsStatic)
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// return null;
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if (beefComponentTypeName == null)
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return;
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if (method.IsGenericMethod)
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return null;
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return method.CreateDelegate(Expression.GetDelegateType(
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(from parameter in method.GetParameters() select parameter.ParameterType)
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.Concat(new[] { method.ReturnType })
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.ToArray()), target);
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}
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internal static class MethodHelpers
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{
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private const string DelegateTypesAssemblyName = "JitDelegateTypes";
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private static ModuleBuilder _modBuilder;
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private static ConcurrentDictionary<(string, object), Delegate> _delegatesCache;
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private static ConcurrentDictionary<string, Type> _delegateTypesCache;
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static MethodHelpers()
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foreach(Type componentType in TypeExtension.FindDerivedTypes(typeof(Component)))
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{
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AssemblyBuilder asmBuilder = AssemblyBuilder.DefineDynamicAssembly(new AssemblyName(DelegateTypesAssemblyName), AssemblyBuilderAccess.Run);
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_modBuilder = asmBuilder.DefineDynamicModule(DelegateTypesAssemblyName);
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_delegatesCache = new ConcurrentDictionary<(string, object), Delegate>();
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_delegateTypesCache = new ConcurrentDictionary<string, Type>();
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}
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public static IntPtr GetFunctionPointerForNativeCode(MethodInfo meth, object instance = null)
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{
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string funcName = GetFullName(meth);
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Delegate dlg = _delegatesCache.GetOrAdd((funcName, instance), (_) =>
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if (!componentType.TryGetCustomAttribute(out EngineClassAttribute mapping) ||
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mapping.EngineClassName != beefComponentTypeName) continue;
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ComponentTypeFunctions[componentType] = new ComponentFunctionPointers
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{
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Type[] parameters = meth.GetParameters().Select(x => x.ParameterType).ToArray();
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AddComponent = addComponent,
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HasComponent = hasComponent,
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RemoveComponent = removeComponent
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};
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Type delegateType = GetDelegateType(parameters, meth.ReturnType);
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return Delegate.CreateDelegate(delegateType, instance, meth);
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});
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return Marshal.GetFunctionPointerForDelegate<Delegate>(dlg);
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}
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private static string GetFullName(MethodInfo meth)
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{
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return $"{meth.DeclaringType.FullName}.{meth.Name}";
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}
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private static Type GetDelegateType(Type[] parameters, Type returnType)
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{
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string key = GetFunctionSignatureKey(parameters, returnType);
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return _delegateTypesCache.GetOrAdd(key, (_) => MakeDelegateType(parameters, returnType, key));
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}
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private const MethodAttributes CtorAttributes =
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MethodAttributes.RTSpecialName |
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MethodAttributes.HideBySig |
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MethodAttributes.Public;
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private const MethodImplAttributes ImplAttributes =
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MethodImplAttributes.Runtime |
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MethodImplAttributes.Managed;
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private const MethodAttributes InvokeAttributes =
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MethodAttributes.Public |
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MethodAttributes.HideBySig |
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MethodAttributes.NewSlot |
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MethodAttributes.Virtual;
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private const TypeAttributes DelegateTypeAttributes =
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TypeAttributes.Class |
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TypeAttributes.Public |
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TypeAttributes.Sealed |
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TypeAttributes.AnsiClass |
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TypeAttributes.AutoClass;
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private static readonly Type[] _delegateCtorSignature = { typeof(object), typeof(IntPtr) };
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private static Type MakeDelegateType(Type[] parameters, Type returnType, string name)
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{
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TypeBuilder builder = _modBuilder.DefineType(name, DelegateTypeAttributes, typeof(MulticastDelegate));
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builder.DefineConstructor(CtorAttributes, CallingConventions.Standard, _delegateCtorSignature).SetImplementationFlags(ImplAttributes);
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builder.DefineMethod("Invoke", InvokeAttributes, returnType, parameters).SetImplementationFlags(ImplAttributes);
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return builder.CreateTypeInfo();
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}
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private static string GetFunctionSignatureKey(Type[] parameters, Type returnType)
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{
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string sig = GetTypeName(returnType);
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foreach (Type type in parameters)
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{
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sig += '_' + GetTypeName(type);
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}
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return sig;
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}
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private static string GetTypeName(Type type)
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{
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return type.FullName.Replace(".", string.Empty);
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break;
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}
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}
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#endregion
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public static void Entity_AddComponent(UUID entityId, Type componentType)
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{
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ComponentTypeFunctions[componentType].AddComponent(entityId);
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}
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public static bool Entity_HasComponent(UUID entityId, Type componentType)
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{
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return ComponentTypeFunctions[componentType].HasComponent(entityId);
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}
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public static void Entity_RemoveComponent(UUID entityId, Type componentType)
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{
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ComponentTypeFunctions[componentType].RemoveComponent(entityId);
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}
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public static void Entity_GetScriptInstance(UUID entityId, out Entity? instance)
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{
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// We currently can implement this method here, because we only have C# scripts.
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// If we ever need to do something to interop with other script languages, then this would change.
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if (EntityScriptInstances.TryGetValue(entityId, out var match))
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{
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instance = match.Entity;
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}
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instance = null;
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}
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public static void Serialization_SerializeField(IntPtr serializationContext, SerializationType type, string fieldName, object? valueObject, string fullTypeName)
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{
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byte* fieldNameConverted = (byte*)Marshal.StringToCoTaskMemUTF8(fieldName);
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byte* fullTypeNameConverted = (byte*)Marshal.StringToCoTaskMemUTF8(fullTypeName);
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void* valueObjectConverted = null;
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bool deleteValueObject = false;
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switch (type)
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{
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case SerializationType.String:
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valueObjectConverted = (void*)Marshal.StringToCoTaskMemUTF8(fullTypeName);
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deleteValueObject = true;
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break;
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default:
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if (valueObject is not null)
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valueObjectConverted = Unsafe.AsPointer(ref Unsafe.Unbox<byte>(valueObject));
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break;
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}
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_engineFunctions.Serialization_SerializeField((void*)serializationContext, type, fieldNameConverted, valueObjectConverted, fullTypeNameConverted);
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Marshal.FreeCoTaskMem((IntPtr)fieldNameConverted);
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Marshal.FreeCoTaskMem((IntPtr)fullTypeNameConverted);
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if (deleteValueObject)
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Marshal.FreeCoTaskMem((IntPtr)valueObjectConverted);
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}
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//#region Log
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Reference in New Issue
Block a user