Start of 3d renderer integration

This commit is contained in:
Simon Lübeß
2022-05-04 18:38:59 +02:00
parent 412d0ea965
commit 2817c5b1a1
16 changed files with 733 additions and 14 deletions
@@ -38,6 +38,8 @@ namespace GlitchyEngine.Renderer
public extern void SetDepthStencilTarget(DepthStencilTarget target);
public extern void UnbindRenderTargets();
public extern void BindRenderTargets();
public extern void SetRasterizerState(RasterizerState rasterizerState);