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ScriptEngine work and cleanup
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@@ -6,6 +6,7 @@ namespace GlitchyEngine.Physics;
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/// <summary>
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/// Rigid body component for 2D physics.
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/// </summary>
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[EngineClass("GlitchyEngine.World.Rigidbody2DComponent")]
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public class Rigidbody2D : Component
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{
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/// <summary>
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