mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Basic Entity hierarchy sync
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@@ -2,7 +2,7 @@
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import {MenuBar, MenuItem} from "../Components/Menu.tsx";
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import "./EntityHierarchyWindow.css";
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import {MouseEventHandler, ReactElement, MouseEvent} from "react";
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import {MouseEvent, MouseEventHandler, ReactElement, useEffect} from "react";
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import IconVisible from "../assets/Icons/AntDesign/eye-visible.svg";
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import IconInvisible from "../assets/Icons/AntDesign/eye-invisible.svg";
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@@ -10,47 +10,61 @@ import {Updater, useImmer} from "use-immer";
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import {EngineGlue} from "../EngineGlue";
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type EntityId = number;
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import {enableMapSet} from "immer"
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import {Entity, EntityId} from "../Entity.ts";
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class Entity
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{
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name: string;
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id: EntityId;
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visible: boolean = true;
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children: EntityId[];
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constructor(name: string, key: number, children: EntityId[] = [])
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{
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this.name = name;
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this.id = key;
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this.children = children;
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}
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}
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enableMapSet()
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type EntityMap = {
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selectedIds: EntityId[];
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selectedIds: Set<EntityId>;
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[id: EntityId]: Entity;
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};
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const entityHierarchy: EntityMap = {
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selectedIds: [],
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0: new Entity("Entity Root", 0, [1, 4]),
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1: new Entity("Entity Entity 1", 1, [2, 3]),
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2: new Entity("Entity Entity 1.1", 2),
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3: new Entity("Entity Entity 1.2", 3),
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4: new Entity("Entity Entity 2", 4, [5, 6]),
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5: new Entity("Entity Entity 2.1", 5),
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6: new Entity("Entity Entity 2.2", 6, [7]),
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7: new Entity("Entity Entity 2.2.1", 7, [8, 9]),
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8: new Entity("Entity Entity 2.2.1.1", 8),
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9: new Entity("Entity Entity 2.2.1.2", 9)
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selectedIds: new Set<EntityId>(),
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// 0 is hardcoded to be the root. The editor must provide this "pseudo"-entity.
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0: new Entity("Root", 0, [])
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};
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export default function EntityHierarchyWindow(props: IDockviewPanelProps)
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{
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const [entities, updateEntities] = useImmer(entityHierarchy);
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useEffect(() => {
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EngineGlue.onUpdateEntities = (entities: Entity[]) => {
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updateEntities(draft => {
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try
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{
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for (const entity of entities)
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{
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// console.log(`${entity.id}: "${entity.name ?? "deleted"}",
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// ${entity.visible ? "Visible" : "Invisible"}, ${entity.children.length} Children: [${entity.children}]`)
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if (entity.name === "undefined")
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{
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delete draft[entity.id];
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draft.selectedIds.delete(entity.id);
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}
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else
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{
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draft[entity.id] = entity;
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}
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}
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}
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catch (e)
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{
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console.log(`Failed to update entities: ${e}`);
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}
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});
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};
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EngineGlue.requestEntityHierarchyUpdate();
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return () => {
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delete EngineGlue.onUpdateEntities;
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};
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}, [updateEntities]);
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return (
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<>
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<MenuBar>
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@@ -83,7 +97,6 @@ export default function EntityHierarchyWindow(props: IDockviewPanelProps)
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<input className="filterEntities" placeholder="Filter entities..."/>
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</MenuBar>
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<EntityTree items={entities} updateItems={updateEntities}/>
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<button className="title-bar__button close" onClick={EngineGlue.handleClickCloseWindow}>🗙</button>
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</>
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);
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}
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@@ -94,7 +107,7 @@ function EntityTreeItem({item, allEntities, updateEntities}: {
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{
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//const [isOpen, setOpen] = useState(false);
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const isSelected = allEntities.selectedIds.includes(item.id);
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const isSelected = allEntities.selectedIds.has(item.id);
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//const isVisible = allEntities[item.id].visible;
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function handleClick(event: MouseEvent)
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@@ -103,11 +116,11 @@ function EntityTreeItem({item, allEntities, updateEntities}: {
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updateEntities(draft => {
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if (isSelected)
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{
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draft.selectedIds = allEntities.selectedIds.filter((id) => {return id != item.id});
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draft.selectedIds.delete(item.id);
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}
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else
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{
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draft.selectedIds.push(item.id);
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draft.selectedIds.add(item.id);
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}
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});
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@@ -180,9 +193,12 @@ function EntityTree({items, updateItems}: { items: EntityMap, updateItems: Updat
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<ul className="tree-view">
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{
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items[0].children.map((childId) => {
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const entity: Entity = items[childId];
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const entity: Entity = items[childId];
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return <EntityTreeItem key={entity.id} item={entity} allEntities={items} updateEntities={updateItems} />;
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if (entity === undefined)
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return;
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return <EntityTreeItem key={entity.id} item={entity} allEntities={items} updateEntities={updateItems} />;
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})
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}
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</ul>
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