Basic Entity hierarchy sync

This commit is contained in:
Simon Lübeß
2024-11-15 13:34:54 +01:00
parent d2efc6c5c4
commit 28c2922b89
15 changed files with 472 additions and 53 deletions
@@ -1,6 +1,10 @@
using Ultralight.CAPI;
using System;
using GlitchyEngine;
using GlitchyEngine.Collections;
using GlitchyEngine.World;
using System.Collections;
using GlitchyEngine.Core;
using static GlitchyEngine.UI.Window;
namespace GlitchyEditor.Ultralight;
@@ -11,7 +15,254 @@ class UltralightMainWindow : UltralightWindow
{
}
public override void Update()
{
UpdateEntityHierarchy();
}
struct EntityEntry : IDisposable
{
public Entity Entity;
public String Name;
public UUID ParentId;
public List<UUID> Children;
public bool Visible;
public this(Entity entity, StringView name, UUID parentId, bool visible)
{
Entity = entity;
Name = new String(name);
ParentId = parentId;
Children = new List<UUID>();
Visible = visible;
}
public void Dispose()
{
delete Name;
delete Children;
}
}
Dictionary<UUID, EntityEntry> _entities = new .() ~ DeleteDictionaryAndDisposeValues!(_);
bool _forceEntityHierarchyRebuild = false;
enum Operation
{
None,
Add,
Delete,
Modify
}
private void UpdateEntityHierarchy()
{
if (DoStuffFunction == null)
{
Log.EngineLogger.Error($"{nameof(DoStuffFunction)} is null, skipping entity hierarchy update.");
return;
}
Dictionary<UUID, Operation> updates = scope .();
GetEntityUpdates(updates);
SendUpdateToUI(updates);
}
private void GetEntityUpdates(Dictionary<UUID, Operation> updates)
{
Scene scene = Editor.Instance.CurrentScene;
// If we have no root, or the scene changed, rebuild the entire tree
if (_forceEntityHierarchyRebuild || !_entities.ContainsKey(.Zero) || scene != _entities[.Zero].Entity.Scene)
{
_forceEntityHierarchyRebuild = false;
ClearDictionaryAndDisposeValues!(_entities);
_entities.Add(.Zero, EntityEntry(Entity(.InvalidEntity, scene), "Root", .Zero, true));
}
// TODO: entity.EditorFlags.HasFlag(.HideInHierarchy)
EntityEntry AddEntity(Entity entity)
{
UUID entityId = entity.UUID;
if (!_entities.TryGetValue(entityId, var entry))
{
Entity? parent = entity.Parent;
entry = EntityEntry(entity, entity.Name, parent?.UUID ?? .Zero, !entity.EditorFlags.HasFlag(.HideInScene));
_entities.Add(entityId, entry);
updates[entityId] = .Add;
//if (parent != null)
//{
UUID parentId = parent?.UUID ?? .Zero;
if (!_entities.TryGetValue(parentId, var parentEntry))
{
parentEntry = AddEntity(parent.Value);
}
else
{
updates[parentId] = .Modify;
}
parentEntry.Children.Add(entityId);
//}
}
return entry;
}
for (let (entityId, entityEntry) in ref _entities)
{
// Root node isn't a real entity
if (entityId == .Zero)
continue;
if (scene.GetEntityByID(entityId) case .Ok(let sceneEntity))
{
bool changed = false;
if (entityEntry.Name != sceneEntity.Name)
{
entityEntry.Name.Set(sceneEntity.Name);
changed = true;
}
Entity? parentEntity = sceneEntity.Parent;
UUID newParentEntityId = parentEntity?.UUID ?? .Zero;
UUID oldParentEntityId = entityEntry.ParentId;
if (oldParentEntityId != newParentEntityId)
{
if (!_entities.TryGetValue(newParentEntityId, var newParentEntry))
{
newParentEntry = AddEntity(parentEntity.Value);
}
newParentEntry.Children.Add(entityId);
updates[newParentEntityId] = .Modify;
if (_entities.TryGetValue(oldParentEntityId, var oldParentEntry))
{
oldParentEntry.Children.Remove(entityId);
updates[oldParentEntityId] = .Modify;
}
entityEntry.ParentId = newParentEntityId;
changed = true;
}
if (changed)
{
updates[entityId] = .Modify;
}
}
else
{
entityEntry.Dispose();
_entities.Remove(entityId);
updates[entityId] = .Delete;
}
}
for (EcsEntity entityId in scene.GetEntities())
{
let entity = Entity(entityId, scene);
AddEntity(entity);
}
}
private void SendUpdateToUI(Dictionary<UUID, Operation> updates)
{
if (updates.Count == 0)
return;
JSContextRef context = ulViewLockJSContext(_view);
defer ulViewUnlockJSContext(_view);
JSStringRef nameProperty = JSStringCreateWithUTF8CString("name");
JSStringRef idProperty = JSStringCreateWithUTF8CString("id");
JSStringRef visibleProperty = JSStringCreateWithUTF8CString("visible");
JSStringRef childrenProperty = JSStringCreateWithUTF8CString("children");
defer JSStringRelease(nameProperty);
defer JSStringRelease(idProperty);
defer JSStringRelease(visibleProperty);
defer JSStringRelease(childrenProperty);
JSObjectRef jsArray = JSObjectMakeArray(context, 0, null, null);
uint32 index = 0;
for (let (entityId, operation) in updates)
{
if (operation == .None)
{
continue;
}
JSObjectRef jsEntity = JSObjectMake(context, null, null);
/*
name: string;
id: EntityId;
visible: boolean = true;
children: EntityId[];
*/
JSValueRef idObject = JSValueMakeNumber(context, (double)(uint64)entityId);
JSObjectSetProperty(context, jsEntity, idProperty, idObject, 0, null);
if (operation != .Delete)
{
EntityEntry entry = _entities[entityId];
JSStringRef entityName = JSStringCreateWithUTF8CString(entry.Name);
JSValueRef nameObject = JSValueMakeString(context, entityName);
JSStringRelease(entityName);
JSObjectSetProperty(context, jsEntity, nameProperty, nameObject, 0, null);
JSValueRef visibleObject = JSValueMakeBoolean(context, true);
JSObjectSetProperty(context, jsEntity, visibleProperty, visibleObject, 0, null);
JSObjectRef childrenArray = JSObjectMakeArray(context, 0, null, null);
for (let childId in entry.Children)
{
JSValueRef childIdObject = JSValueMakeNumber(context, (double)(uint64)childId);
JSObjectSetPropertyAtIndex(context, childrenArray, (uint32)@childId.Index, childIdObject, null);
}
JSObjectSetProperty(context, jsEntity, childrenProperty, childrenArray, 0, null);
}
JSObjectSetPropertyAtIndex(context, jsArray, index, jsEntity, null);
index++;
}
JSValueRef exception = null;
DoStuffFunction(context, Span<JSValueRef>(&jsArray, 1), &exception);
if (exception != null)
{
/*if (JSValueIsString(context, exception))
{
Log.EngineLogger.Error($"Failed to update entities: {StringView(JsStringGet)}");
}
else
{*/
Log.EngineLogger.Error("Failed to update entities.");
//}
}
}
private bool _hoveringNonClientArea;
void HandleHoverNonClientArea(JSContextRef context, JSObjectRef thisObject, Span<JSValueRef> arguments, JSValueRef* exception = null)
@@ -70,6 +321,33 @@ class UltralightMainWindow : UltralightWindow
JSStringRelease(name);
}
private JsFunctionCall DoStuffFunction;
delegate JSValueRef JsFunctionCall(JSContextRef context, Span<JSValueRef> arguments, JSValueRef* exception);
private JsFunctionCall GetJsCallbackDelegate(JSContextRef context, JSObjectRef object, StringView functionName)
{
JSStringRef functionNameString = JSStringCreateWithUTF8CString(functionName.ToScopeCStr!());
defer JSStringRelease(functionNameString);
JSValueRef func = JSObjectGetProperty(context, object, functionNameString, null);
if (!JSValueIsObject(context, func))
{
return null;
}
JSObjectRef functionObject = JSValueToObject(context, func, null);
if (functionObject == null || !JSObjectIsFunction(context, functionObject))
{
return null;
}
return new (c, args, ex) => {
return JSObjectCallAsFunction(c, functionObject, object, (uint32)args.Length, args.Ptr, ex);
};
}
private void RegisterEngineGlueFunctions()
{
@@ -98,6 +376,10 @@ class UltralightMainWindow : UltralightWindow
RegisterBeefFunction(context, scriptGlue, "handleClickMaximizeWindow", new:stdAlloc (c, t, a, e) => { _window.ToggleMaximize(); });
RegisterBeefFunction(context, scriptGlue, "handleClickMinimizeWindow", new:stdAlloc (c, t, a, e) => { _window.Minimize(); });
RegisterBeefFunction(context, scriptGlue, "handleClickCloseWindow", new:stdAlloc (c, t, a, e) => { _window.Close(); });
RegisterBeefFunction(context, scriptGlue, "requestEntityHierarchyUpdate", new:stdAlloc (c, t, a, e) => { _forceEntityHierarchyRebuild = true; });
DoStuffFunction = GetJsCallbackDelegate(context, scriptGlue, "callFromEngine_updateEntities");
}
protected override void OnDOMReady(C_View* caller, uint64 frame_id, bool is_main_frame, C_String* url)
@@ -112,10 +112,28 @@ abstract class UltralightWindow
Blit.Blit(_texture, _window.SwapChain.BackBuffer, viewport: _window.SwapChain.BackbufferViewport);
}
public virtual void Update() { }
public void Render()
{
CopyToImmediateTexture();
CopyToBackBuffer();
if (Input.IsKeyPressing(Key.A))
{
ULString str = ulCreateString("window.updateEntities([])");
ULString exception = null;
ulViewEvaluateScript(_view, str, &exception);
if (exception != null && ulStringGetLength(exception) != 0)
{
StringView ex = StringView(ulStringGetData(exception), ulStringGetLength(exception));
Log.EngineLogger.Error($"Failed to evaluate script: {ex}");
}
ulDestroyString(str);
}
}
private void CreateTexture()
+1
View File
@@ -77,6 +77,7 @@ class UltralightLayer : Layer
for (var window in _windows)
{
window.Update();
window.Render();
}
}