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"Fix" warnings
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@@ -1205,12 +1205,12 @@ namespace GlitchyEngine.Renderer
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#endif
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Runtime.FatalError("Circle renderer currently broken, do we need it?");
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QueueCircleInstance(transform, color, texture, null, transform.Translation.Z, uvTransform, innerRadius, entityId);
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/*QueueCircleInstance(transform, color, texture, null, transform.Translation.Z, uvTransform, innerRadius, entityId);
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if(s_drawOrder == .Immediate)
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{
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DrawDeferred();
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}
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}*/
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}
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public struct Statistics
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