Basic material serialisation

This commit is contained in:
Simon Lübeß
2023-03-05 16:38:50 +01:00
parent 2324ae852d
commit 2ce357cd12
13 changed files with 772 additions and 373 deletions
+10
View File
@@ -0,0 +1,10 @@
using GlitchyEngine.Content;
using System;
using System.IO;
namespace GlitchyEditor.Assets;
interface IAssetSaver
{
Result<void> EditorSaveAsset(Stream file, Asset asset, AssetLoaderConfig config, StringView assetIdentifier, StringView? subAsset, IContentManager contentManager);
}