mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
ScriptCore: Fixed component and entity reference serialization
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@@ -75,7 +75,7 @@ class SerializedObject
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{
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public uint8[16] RawData;
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public StringView StringView;
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public (String Type, UUID ID) EngineObject;
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public (String FullTypeName, UUID ID) EngineObject;
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static this()
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{
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@@ -148,7 +148,7 @@ class SerializedObject
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}
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data.StringView = valueView;
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case .EntityReference | .ComponentReference:
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case .EntityReference, .ComponentReference:
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String typeName = null;
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if (fullTypeName != null)
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@@ -161,7 +161,7 @@ class SerializedObject
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Mono.mono_free(rawTypeName);
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}
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data.EngineObject = (Type: typeName, ID: *(UUID*)Mono.mono_object_unbox(value));
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data.EngineObject = (FullTypeName: typeName, ID: *(UUID*)Mono.mono_object_unbox(value));
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default:
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void* rawValue = Mono.mono_object_unbox(value);
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@@ -189,11 +189,12 @@ class SerializedObject
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{
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case .String, .Enum:
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*(StringView*)target = field.Data.StringView;
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case .EntityReference | .ComponentReference:
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char8* typeNamePtr = field.Data.EngineObject.Type.Ptr;
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case .EntityReference, .ComponentReference:
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let engineObjectData = field.Data.EngineObject;
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*(UUID*)target = field.Data.EngineObject.ID;
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*(char8**)(target + sizeof(UUID)) = typeNamePtr;
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*(char8**)target = engineObjectData.FullTypeName?.CStr();
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*(int*)(target + sizeof(char8*)) = engineObjectData.FullTypeName?.Length ?? 0;
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*(UUID*)(target + sizeof(char8*) + sizeof(int)) = engineObjectData.ID;
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default:
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// Most values can simply be copied, the conversion will be done in C#
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#unwarn
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@@ -90,7 +90,7 @@ public static class EntitySerializer
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private void PopScope()
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{
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string scopeToRemove = _structScope.Pop();
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_structScopeName.Remove(_structScopeName.Length - scopeToRemove.Length - 1);
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_structScopeName = _structScopeName.Remove(_structScopeName.Length - scopeToRemove.Length - 1);
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}
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private void AddField(string fieldName, SerializationType serializationType, object value, string fullTypeName = null)
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@@ -230,7 +230,7 @@ public static class EntitySerializer
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{
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AddField(fieldName, SerializationType.EntityReference, ((Entity)fieldValue)?.UUID ?? UUID.Zero, fieldValue?.GetType().FullName);
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}
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else if (typeof(Component).IsAssignableFrom(fieldType))
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else if (fieldType.IsSubclassOf(typeof(Component)))
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{
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AddField(fieldName, SerializationType.ComponentReference, ((Component)fieldValue)?.UUID ?? UUID.Zero, fieldValue?.GetType().FullName);
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}
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@@ -360,16 +360,17 @@ public static class EntitySerializer
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private void PopScope()
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{
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string scopeToRemove = _structScope.Pop();
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_structScopeName.Remove(_structScopeName.Length - scopeToRemove.Length - 1);
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_structScopeName = _structScopeName.Remove(_structScopeName.Length - scopeToRemove.Length - 1);
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}
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[StructLayout(LayoutKind.Explicit)]
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private struct DataHelper
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private unsafe struct DataHelper
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{
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[StructLayout(LayoutKind.Sequential)]
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public struct EngineObjectReferenceHelper
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{
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public IntPtr FullTypeName;
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public byte* FullTypeName;
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public long FullTypeNameLength;
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public UUID Id;
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}
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@@ -383,7 +384,7 @@ public static class EntitySerializer
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// Decimal is the larges primitive we store so we use a decimal as stack allocated memory (because stackalloc doesn't seem to work :(
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//decimal backingFieldOnStack = 0.0m;
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byte* rawData = stackalloc byte[16];
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byte* rawData = stackalloc byte[sizeof(DataHelper)];
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//byte* rawData = (byte*)&backingFieldOnStack;
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ref DataHelper dataHelper = ref Unsafe.AsRef<DataHelper>(rawData);
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@@ -605,21 +606,21 @@ public static class EntitySerializer
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return changed ? targetInstance : null;
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}
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private object DeserializeClass(string fieldName, Type fieldType)
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private unsafe object DeserializeClass(string fieldName, Type fieldType)
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{
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bool isEntity = typeof(Entity).IsAssignableFrom(fieldType);
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bool isComponent = fieldType.IsSubclassOf(typeof(Component));
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if (isEntity || isComponent)
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{
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var data = (DataHelper.EngineObjectReferenceHelper)GetFieldValue(fieldName, SerializationType.EntityReference);
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var data = (DataHelper.EngineObjectReferenceHelper)GetFieldValue(fieldName, isEntity ? SerializationType.EntityReference : SerializationType.ComponentReference);
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UUID id = data.Id;
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if (id == UUID.Zero)
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return null;
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string fullTypeName = Marshal.PtrToStringUni(data.FullTypeName);
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string fullTypeName = Encoding.UTF8.GetString(data.FullTypeName, (int)data.FullTypeNameLength);
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Type type = GetTypeFromName(fullTypeName);
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