mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Allow dragging and dropping of Entities in editor
+ New Dictionary Helpers + Made ImGui Payloads safer + Start of Component drag'n'drop
This commit is contained in:
@@ -25,36 +25,36 @@ namespace Sandbox
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class MyTestEntity : Entity
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{
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//[ShowInEditor]
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[ShowInEditor]
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RigidBody2D _rigidBody;
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public bool Bo;
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//public bool Bo;
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public byte By;
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public ushort Us;
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public uint Ui;
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public ulong Ul;
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//public byte By;
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//public ushort Us;
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//public uint Ui;
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//public ulong Ul;
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public sbyte Sb;
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public short Sh;
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public int In;
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public long Lo;
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//public sbyte Sb;
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//public short Sh;
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//public int In;
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//public long Lo;
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public float Fl;
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public double Do;
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public float2 V2;
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public float3 V3;
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public float4 V4;
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//public float Fl;
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//public double Do;
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//public float2 V2;
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//public float3 V3;
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//public float4 V4;
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public Entity TheEntity;
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public float JumpForce = 2000;
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[ShowInEditor] float MoveForce = 1000;
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[ShowInEditor] private int MyNumber = 1337;
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[ShowInEditor] public double MyDouble = 1000.0f;
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public MyStruct AStruct;
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//[ShowInEditor] public double MyDouble = 1000.0f;
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//public MyStruct AStruct;
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public Camera Camera;
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/// <summary>
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@@ -67,12 +67,16 @@ namespace Sandbox
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Log.Info($"Jump Force: {JumpForce}");
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_rigidBody ??= GetComponent<RigidBody2D>() ?? AddComponent<RigidBody2D>();
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Camera = FindEntityWithName("Camera").As<Camera>();
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if (Camera == null)
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{
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Log.Error("Camera not found.");
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Log.Warning("Camera wasn't set in editor. Searching...");
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Camera = FindEntityWithName("Camera").As<Camera>();
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if (Camera == null)
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{
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Log.Error("Camera not found.");
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}
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}
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}
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@@ -99,7 +103,7 @@ namespace Sandbox
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if (Input.IsKeyPressed(Key.E))
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Camera.DistanceFromPlayer += deltaTime;
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if (Input.IsKeyPressing(Key.Space))
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{
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force.Y += JumpForce;
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@@ -71,8 +71,8 @@
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SpriteRendererComponent = {
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Color = {
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R = 1,
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G = 0.941886961,
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B = 0.401484549,
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G = 0.941887021,
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B = 0.401484519,
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A = 1
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},
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Sprite = "",
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@@ -162,7 +162,7 @@
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OrthographicHeight = 10,
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OrthographicNearPlane = 0,
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OrthographicFarPlane = 10,
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AspectRatio = 0.884925187,
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AspectRatio = 1.17151165,
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FixedAspectRatio = false
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},
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ScriptComponent = {
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@@ -195,8 +195,8 @@
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},
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TransformComponent = {
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Position = {
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X = -0.121203184,
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Y = 0.660160959,
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X = -0.121203199,
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Y = 0.660161018,
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Z = 0
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},
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Rotation = {
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@@ -234,37 +234,12 @@
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ScriptComponent = {
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ScriptClass = "Sandbox.MyTestEntity",
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Fields = [
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Bo = (Bool)false,
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By = (Byte)0,
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Us = (UShort)57,
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Ui = (UInt)54,
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Ul = (ULong)53,
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Sb = (SByte)-128,
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Sh = (Short)95,
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In = (Int)-149,
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Lo = (Long)82,
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Fl = (Float)-98.122963,
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Do = (Double)118,
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V2 = (float2){
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X = 11,
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Y = 12
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},
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V3 = (float3){
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X = 13,
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Y = 14,
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Z = 15
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},
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V4 = (float4){
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X = 14,
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Y = 17,
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Z = 18,
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W = 19
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},
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_rigidBody = (Component)0,
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TheEntity = (Entity)0,
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JumpForce = (Float)200,
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MoveForce = (Float)148,
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MyNumber = (Int)22,
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MyDouble = (Double)23
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Camera = (Entity)1491484622542812645
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] }
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},
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{
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@@ -301,7 +276,7 @@
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Color = {
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R = 0.985467017,
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G = 1,
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B = 0.569978058
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B = 0.569977999
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}
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}
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},
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@@ -348,8 +323,8 @@
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SpriteRendererComponent = {
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Color = {
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R = 0.425658971,
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G = 0.855207562,
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B = 0.0558161102,
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G = 0.855207503,
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B = 0.0558161139,
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A = 1
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},
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Sprite = "",
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@@ -363,14 +338,14 @@
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TransformComponent = {
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Position = {
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X = 6.74610233,
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Y = -2.03225899,
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Y = -2.03225923,
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Z = 0
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},
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Rotation = {
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X = 0,
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Y = 0,
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Z = -0.331792623,
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W = 0.943352342
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W = 0.943352461
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},
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Scale = {
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X = 5.29557419,
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@@ -409,7 +384,7 @@
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},
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SpriteRendererComponent = {
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Color = {
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R = 0.666116953,
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R = 0.666117013,
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G = 0.0600316115,
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B = 1,
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A = 1
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@@ -424,8 +399,8 @@
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},
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TransformComponent = {
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Position = {
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X = 15.2321301,
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Y = -1.98709249,
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X = 15.2321291,
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Y = -1.98709261,
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Z = 0
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},
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Rotation = {
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@@ -435,7 +410,7 @@
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W = 0.990847468
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},
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Scale = {
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X = 13.9764566,
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X = 13.9764547,
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Y = 1,
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Z = 1
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},
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@@ -471,7 +446,7 @@
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},
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SpriteRendererComponent = {
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Color = {
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R = 0.176544324,
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R = 0.176544309,
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G = 0.666713238,
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B = 0.687030852,
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A = 1
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@@ -487,24 +462,24 @@
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TransformComponent = {
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Position = {
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X = -6.27842855,
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Y = 2.62550211,
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Y = 2.62550187,
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Z = 0
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},
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Rotation = {
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X = 0,
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Y = 0,
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Z = 0.187087834,
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Z = 0.187087849,
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W = 0.982343197
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},
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Scale = {
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X = 0.999999523,
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X = 0.999999464,
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Y = 6.49634314,
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Z = 1
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},
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EditorEulerRotation = {
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X = 0,
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Y = 0,
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Z = 0.376393586
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Z = 0.376393616
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}
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},
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Rigidbody2D = {
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@@ -522,7 +497,7 @@
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},
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Density = 1,
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Friction = 0.5,
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Restitution = 0.899999976,
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Restitution = 0.899999917,
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RestitutionThreshold = 0.5
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}
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}
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@@ -9,12 +9,21 @@
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".NETStandard,Version=v2.0/": {
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"ScriptCore/1.0.0": {
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"dependencies": {
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"Half": "1.0.0",
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"NETStandard.Library": "2.0.3"
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},
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"runtime": {
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"ScriptCore.dll": {}
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}
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},
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"Half/1.0.0": {
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"runtime": {
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"lib/netstandard2.0/System.Half.dll": {
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"assemblyVersion": "1.0.0.0",
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"fileVersion": "1.0.0.0"
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}
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}
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},
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"Microsoft.NETCore.Platforms/1.1.0": {},
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"NETStandard.Library/2.0.3": {
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"dependencies": {
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@@ -29,6 +38,13 @@
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"serviceable": false,
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"sha512": ""
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},
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"Half/1.0.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-EPLLPQA1UjF9QM3ymNhWLhgcnBNc8e1po4qWRWTD3Hd9xiohYlkCob0QjDIbJs6Nvfd4eAbsjxIwRyh7httyXA==",
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"path": "half/1.0.0",
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"hashPath": "half.1.0.0.nupkg.sha512"
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},
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"Microsoft.NETCore.Platforms/1.1.0": {
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"type": "package",
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"serviceable": true,
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@@ -33,7 +33,7 @@ class MaterialAssetPropertiesEditor : AssetPropertiesEditor
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if (ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload("CONTENT_BROWSER_ITEM");
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
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if (payload != null)
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{
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@@ -78,7 +78,7 @@ class MaterialAssetPropertiesEditor : AssetPropertiesEditor
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if (ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload("CONTENT_BROWSER_ITEM");
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
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if (payload != null)
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{
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@@ -7,6 +7,8 @@ using GlitchyEngine.Renderer;
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using GlitchyEngine;
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using GlitchyEngine.Content;
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using GlitchyEngine.Scripting;
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using GlitchyEngine.Core;
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using Mono;
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namespace GlitchyEditor.EditWindows
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{
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@@ -278,7 +280,7 @@ namespace GlitchyEditor.EditWindows
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if (ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload("CONTENT_BROWSER_ITEM");
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
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if (payload != null)
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{
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@@ -306,7 +308,7 @@ namespace GlitchyEditor.EditWindows
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if (ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload("CONTENT_BROWSER_ITEM");
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
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if (payload != null)
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{
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@@ -338,7 +340,7 @@ namespace GlitchyEditor.EditWindows
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if (ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload("CONTENT_BROWSER_ITEM");
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
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if (payload != null)
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{
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@@ -601,94 +603,94 @@ namespace GlitchyEditor.EditWindows
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{
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let scriptFields = ScriptEngine.GetScriptFieldMap(entity);
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for (var (name, field) in ref scriptFields)
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for (var (fieldName, field) in ref scriptFields)
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{
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switch (field.Type)
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{
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case .Bool:
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var value = field.GetData<bool>();
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if (ImGui.Checkbox(name.CStr(), &value))
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if (ImGui.Checkbox(fieldName.CStr(), &value))
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field.SetData(value);
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case .SByte:
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var value = field.GetData<int8>();
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if (ImGui.DragScalar(name.CStr(), .S8, &value))
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if (ImGui.DragScalar(fieldName.CStr(), .S8, &value))
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field.SetData(value);
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case .Short:
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var value = field.GetData<int16>();
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if (ImGui.DragScalar(fieldName.CStr(), .S16, &value))
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field.SetData(value);
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case .Short:
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var value = field.GetData<int16>();
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if (ImGui.DragScalar(name.CStr(), .S16, &value))
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field.SetData(value);
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case .Int:
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var value = field.GetData<int32>();
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if (ImGui.DragScalar(name.CStr(), .S32, &value))
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field.SetData(value);
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var value = field.GetData<int32>();
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if (ImGui.DragScalar(fieldName.CStr(), .S32, &value))
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field.SetData(value);
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case .Int2:
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var value = field.GetData<int2>();
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if (ImGui.DragScalarN(name.CStr(), .S32, &value, 2))
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field.SetData(value);
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var value = field.GetData<int2>();
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if (ImGui.DragScalarN(fieldName.CStr(), .S32, &value, 2))
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field.SetData(value);
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case .Int3:
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var value = field.GetData<int3>();
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if (ImGui.DragScalarN(name.CStr(), .S32, &value, 3))
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field.SetData(value);
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var value = field.GetData<int3>();
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if (ImGui.DragScalarN(fieldName.CStr(), .S32, &value, 3))
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field.SetData(value);
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case .Int4:
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var value = field.GetData<int4>();
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if (ImGui.DragScalarN(name.CStr(), .S32, &value, 4))
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field.SetData(value);
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var value = field.GetData<int4>();
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if (ImGui.DragScalarN(fieldName.CStr(), .S32, &value, 4))
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field.SetData(value);
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case .Long:
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var value = field.GetData<int64>();
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if (ImGui.DragScalar(name.CStr(), .S64, &value))
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field.SetData(value);
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var value = field.GetData<int64>();
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if (ImGui.DragScalar(fieldName.CStr(), .S64, &value))
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field.SetData(value);
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case .Byte:
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var value = field.GetData<uint8>();
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if (ImGui.DragScalar(name.CStr(), .U8, &value))
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field.SetData(value);
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var value = field.GetData<uint8>();
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if (ImGui.DragScalar(fieldName.CStr(), .U8, &value))
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field.SetData(value);
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case .UShort:
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var value = field.GetData<uint16>();
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if (ImGui.DragScalar(name.CStr(), .U16, &value))
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field.SetData(value);
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var value = field.GetData<uint16>();
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if (ImGui.DragScalar(fieldName.CStr(), .U16, &value))
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field.SetData(value);
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case .UInt:
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var value = field.GetData<uint32>();
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if (ImGui.DragScalar(name.CStr(), .U32, &value))
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field.SetData(value);
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var value = field.GetData<uint32>();
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if (ImGui.DragScalar(fieldName.CStr(), .U32, &value))
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field.SetData(value);
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case .ULong:
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var value = field.GetData<uint64>();
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if (ImGui.DragScalar(name.CStr(), .U64, &value))
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field.SetData(value);
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var value = field.GetData<uint64>();
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if (ImGui.DragScalar(fieldName.CStr(), .U64, &value))
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field.SetData(value);
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case .Float:
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var value = field.GetData<float>();
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if (ImGui.DragScalar(name.CStr(), .Float, &value))
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field.SetData(value);
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var value = field.GetData<float>();
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if (ImGui.DragScalar(fieldName.CStr(), .Float, &value))
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field.SetData(value);
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case .float2:
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var value = field.GetData<float2>();
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if (ImGui.Editfloat2(name, ref value))
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field.SetData(value);
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var value = field.GetData<float2>();
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if (ImGui.Editfloat2(fieldName, ref value))
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field.SetData(value);
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case .float3:
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var value = field.GetData<float3>();
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if (ImGui.Editfloat3(name, ref value))
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field.SetData(value);
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var value = field.GetData<float3>();
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if (ImGui.Editfloat3(fieldName, ref value))
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field.SetData(value);
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case .float4:
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var value = field.GetData<float4>();
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if (ImGui.Editfloat4(name, ref value))
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field.SetData(value);
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var value = field.GetData<float4>();
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if (ImGui.Editfloat4(fieldName, ref value))
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field.SetData(value);
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case .Double:
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var value = field.GetData<double>();
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if (ImGui.DragScalar(name.CStr(), .Double, &value))
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field.SetData(value);
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var value = field.GetData<double>();
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if (ImGui.DragScalar(fieldName.CStr(), .Double, &value))
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field.SetData(value);
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case .Double2:
|
||||
var value = field.GetData<double2>();
|
||||
if (ImGui.DragScalarN(name.CStr(), .Double, &value, 2))
|
||||
field.SetData(value);
|
||||
var value = field.GetData<double2>();
|
||||
if (ImGui.DragScalarN(fieldName.CStr(), .Double, &value, 2))
|
||||
field.SetData(value);
|
||||
case .Double3:
|
||||
var value = field.GetData<double3>();
|
||||
if (ImGui.DragScalarN(name.CStr(), .Double, &value, 3))
|
||||
field.SetData(value);
|
||||
var value = field.GetData<double3>();
|
||||
if (ImGui.DragScalarN(fieldName.CStr(), .Double, &value, 3))
|
||||
field.SetData(value);
|
||||
case .Double4:
|
||||
var value = field.GetData<double4>();
|
||||
if (ImGui.DragScalarN(name.CStr(), .Double, &value, 4))
|
||||
field.SetData(value);
|
||||
var value = field.GetData<double4>();
|
||||
if (ImGui.DragScalarN(fieldName.CStr(), .Double, &value, 4))
|
||||
field.SetData(value);
|
||||
|
||||
case .Enum:
|
||||
// TODO!
|
||||
@@ -697,11 +699,16 @@ namespace GlitchyEditor.EditWindows
|
||||
// TODO!
|
||||
|
||||
case .Entity:
|
||||
// TODO!
|
||||
ShowEntityReceiver(field, fieldName, scriptClass);
|
||||
case .Component:
|
||||
ShowComponentReceiver(field, fieldName, scriptClass);
|
||||
|
||||
case .Struct:
|
||||
// TODO!
|
||||
|
||||
case .Class:
|
||||
// We don't support editing classes
|
||||
|
||||
default:
|
||||
Log.EngineLogger.Error($"Unhandled field type {field.Type}");
|
||||
}
|
||||
@@ -709,6 +716,133 @@ namespace GlitchyEditor.EditWindows
|
||||
}
|
||||
}
|
||||
|
||||
private static void ShowEntityReceiver(ScriptFieldInstance* field, StringView fieldName, ScriptClass scriptClass)
|
||||
{
|
||||
var entityId = field.GetData<UUID>();
|
||||
|
||||
Result<Entity> fieldEntity = Editor.Instance.CurrentScene.GetEntityByID(entityId);
|
||||
|
||||
String entityName = scope .(32);
|
||||
|
||||
if (fieldEntity case .Ok(Entity e))
|
||||
entityName.Set(e.Name);
|
||||
else
|
||||
entityName..Clear().AppendF($"Missing entity ({entityId})");
|
||||
|
||||
ImGui.Text($"{fieldName}: ");
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.Button(entityName))
|
||||
{
|
||||
// TODO: Show a selector or something
|
||||
}
|
||||
|
||||
if (ImGui.BeginDragDropTarget())
|
||||
{
|
||||
ImGui.Payload* peekPayload = ImGui.AcceptDragDropPayload(.Entity, .AcceptPeekOnly);
|
||||
|
||||
bool allowDrop = false;
|
||||
|
||||
if (peekPayload != null)
|
||||
{
|
||||
Entity draggedEntity = *(Entity*)peekPayload.Data;
|
||||
|
||||
ScriptClass draggedScriptClass = ScriptEngine.[Friend]s_EntityRoot;
|
||||
|
||||
if (draggedEntity.TryGetComponent<ScriptComponent>(let draggedScript))
|
||||
{
|
||||
var draggedClassName = draggedScript.ScriptClassName;
|
||||
draggedScriptClass = ScriptEngine.GetScriptClass(draggedClassName);
|
||||
|
||||
}
|
||||
|
||||
// TODO: I don't like the fact, that we are using mono directly
|
||||
|
||||
ScriptField scriptField = scriptClass.Fields[fieldName];
|
||||
var fieldMonoClass = Mono.mono_type_get_class(scriptField.GetMonoType());
|
||||
|
||||
allowDrop = draggedScriptClass.[Friend]IsSubclass(fieldMonoClass);
|
||||
}
|
||||
|
||||
if (allowDrop)
|
||||
{
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.Entity);
|
||||
|
||||
if (payload != null)
|
||||
{
|
||||
Log.EngineLogger.AssertDebug(payload.DataSize == sizeof(Entity));
|
||||
|
||||
Entity droppedEntity = *(Entity*)payload.Data;
|
||||
|
||||
if (droppedEntity.IsValid)
|
||||
field.SetData<UUID>(droppedEntity.UUID);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndDragDropTarget();
|
||||
}
|
||||
}
|
||||
|
||||
private static void ShowComponentReceiver(ScriptFieldInstance* field, StringView fieldName, ScriptClass scriptClass)
|
||||
{
|
||||
var entityId = field.GetData<UUID>();
|
||||
|
||||
Result<Entity> fieldEntity = Editor.Instance.CurrentScene.GetEntityByID(entityId);
|
||||
|
||||
String entityName = scope .(32);
|
||||
|
||||
if (fieldEntity case .Ok(Entity e))
|
||||
entityName.Set(e.Name);
|
||||
else
|
||||
entityName..Clear().AppendF($"Missing reference ({entityId})");
|
||||
|
||||
ImGui.Text($"{fieldName}: ");
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.Button(entityName))
|
||||
{
|
||||
// TODO: Show a selector or something
|
||||
}
|
||||
|
||||
if (ImGui.BeginDragDropTarget())
|
||||
{
|
||||
ImGui.Payload* peekPayload = ImGui.AcceptDragDropPayload(.Entity, .AcceptPeekOnly);
|
||||
|
||||
bool allowDrop = false;
|
||||
|
||||
if (peekPayload != null)
|
||||
{
|
||||
Entity draggedEntity = *(Entity*)peekPayload.Data;
|
||||
|
||||
// TODO: I don't like the fact, that we are using mono directly
|
||||
|
||||
ScriptField scriptField = scriptClass.Fields[fieldName];
|
||||
MonoReflectionType* reflectionType = Mono.mono_type_get_object(ScriptEngine.[Friend]s_AppDomain, scriptField.GetMonoType());
|
||||
|
||||
// TODO: We shouldn't abuse the script glue like that...
|
||||
// ScriptGlue should only be called by C#, not by Beef...
|
||||
allowDrop = ScriptGlue.[Friend]Entity_HasComponent(draggedEntity.UUID, reflectionType);
|
||||
}
|
||||
|
||||
if (allowDrop)
|
||||
{
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.Entity);
|
||||
|
||||
if (payload != null)
|
||||
{
|
||||
Log.EngineLogger.AssertDebug(payload.DataSize == sizeof(Entity));
|
||||
|
||||
Entity droppedEntity = *(Entity*)payload.Data;
|
||||
|
||||
if (droppedEntity.IsValid)
|
||||
field.SetData<UUID>(droppedEntity.UUID);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndDragDropTarget();
|
||||
}
|
||||
}
|
||||
|
||||
private static void LabelColumn(StringView label)
|
||||
{
|
||||
ImGui.TextUnformatted(label);
|
||||
@@ -773,7 +907,7 @@ namespace GlitchyEditor.EditWindows
|
||||
|
||||
if (ImGui.BeginDragDropTarget())
|
||||
{
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload("CONTENT_BROWSER_ITEM");
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
|
||||
|
||||
if (payload != null)
|
||||
{
|
||||
|
||||
@@ -324,7 +324,7 @@ namespace GlitchyEditor.EditWindows
|
||||
|
||||
Path.Fixup(fullpath);
|
||||
|
||||
ImGui.SetDragDropPayload("CONTENT_BROWSER_ITEM", fullpath.CStr(), (.)fullpath.Length, .Once);
|
||||
ImGui.SetDragDropPayload(.ContentBrowserItem, fullpath.CStr(), (.)fullpath.Length, .Once);
|
||||
|
||||
ImGui.EndDragDropSource();
|
||||
}
|
||||
@@ -370,7 +370,7 @@ namespace GlitchyEditor.EditWindows
|
||||
String fullpath = scope String(entry->Path);
|
||||
fullpath.AppendF($"#{subAsset.Name}");
|
||||
|
||||
ImGui.SetDragDropPayload("CONTENT_BROWSER_ITEM", fullpath.CStr(), (.)fullpath.Length, .Once);
|
||||
ImGui.SetDragDropPayload(.ContentBrowserItem, fullpath.CStr(), (.)fullpath.Length, .Once);
|
||||
|
||||
ImGui.EndDragDropSource();
|
||||
}
|
||||
|
||||
@@ -137,7 +137,7 @@ namespace GlitchyEditor.EditWindows
|
||||
{
|
||||
if (ImGui.BeginDragDropTarget())
|
||||
{
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload("CONTENT_BROWSER_ITEM");
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
|
||||
|
||||
if (payload != null)
|
||||
{
|
||||
|
||||
@@ -341,9 +341,13 @@ namespace GlitchyEditor.EditWindows
|
||||
if (deleted)
|
||||
return;
|
||||
|
||||
bool isDragged = false;
|
||||
|
||||
if(ImGui.BeginDragDropSource())
|
||||
{
|
||||
ImGui.SetDragDropPayload("DND_Entity", &tree.Value, sizeof(Entity));
|
||||
isDragged = true;
|
||||
|
||||
ImGui.SetDragDropPayload(.Entity, &tree.Value, sizeof(Entity));
|
||||
|
||||
ImGui.Text(name);
|
||||
|
||||
@@ -352,7 +356,7 @@ namespace GlitchyEditor.EditWindows
|
||||
|
||||
if(ImGui.BeginDragDropTarget())
|
||||
{
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload("DND_Entity");
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.Entity);
|
||||
|
||||
if(payload != null)
|
||||
{
|
||||
@@ -395,7 +399,7 @@ namespace GlitchyEditor.EditWindows
|
||||
|
||||
bool clicked = ImGui.IsItemClicked(.Left);
|
||||
bool clickedRight = ImGui.IsItemClicked(.Right);
|
||||
|
||||
|
||||
if(isOpen)
|
||||
{
|
||||
for(var child in tree.Children)
|
||||
@@ -407,6 +411,12 @@ namespace GlitchyEditor.EditWindows
|
||||
}
|
||||
|
||||
if (clicked || clickedRight)
|
||||
{
|
||||
lastClickedEntity = tree.Value;
|
||||
}
|
||||
|
||||
//if (!isDragged && (clicked || clickedRight))
|
||||
if (!isDragged && (!ImGui.IsMouseDown(.Left) && !ImGui.IsMouseDown(.Right) && ImGui.IsItemHovered()) && tree.Value == lastClickedEntity)
|
||||
{
|
||||
if (inSelectedList && !clickedRight)
|
||||
{
|
||||
@@ -418,9 +428,13 @@ namespace GlitchyEditor.EditWindows
|
||||
SelectEntity(tree.Value, !ImGui.GetIO().KeyCtrl && !clickedRight);
|
||||
inSelectedList = true;
|
||||
}
|
||||
|
||||
lastClickedEntity = .();
|
||||
}
|
||||
}
|
||||
|
||||
private static Entity lastClickedEntity;
|
||||
|
||||
private void ShowEntityHierarchy()
|
||||
{
|
||||
StringView searchString = StringView(&_entitySearchChars);
|
||||
@@ -464,7 +478,7 @@ namespace GlitchyEditor.EditWindows
|
||||
{
|
||||
if(ImGui.BeginDragDropTarget())
|
||||
{
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload("DND_Entity");
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.Entity);
|
||||
|
||||
if(payload != null)
|
||||
{
|
||||
@@ -527,6 +541,10 @@ namespace GlitchyEditor.EditWindows
|
||||
ImGuiPrintEntityTree(scope .(entity));
|
||||
}
|
||||
}
|
||||
|
||||
// If the mouse was released and no entity took the chance to become selected we probably hovered the background while releasing -> select no entity
|
||||
if (!ImGui.IsMouseDown(.Left) && !ImGui.IsMouseDown(.Right))
|
||||
lastClickedEntity = .();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace GlitchyEditor.EditWindows
|
||||
{
|
||||
if (ImGui.BeginDragDropTarget())
|
||||
{
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload("CONTENT_BROWSER_ITEM");
|
||||
ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.ContentBrowserItem);
|
||||
|
||||
if (payload != null)
|
||||
{
|
||||
|
||||
@@ -53,9 +53,16 @@ namespace GlitchyEditor
|
||||
public SceneRenderer GameSceneRenderer {get; set;}
|
||||
public SceneRenderer EditorSceneRenderer {get; set;}
|
||||
|
||||
private static Editor s_Instance;
|
||||
|
||||
public static Editor Instance => s_Instance;
|
||||
|
||||
/// Creates a new editor for the given world
|
||||
public this(Scene scene, EditorContentManager contentManager)
|
||||
{
|
||||
Log.EngineLogger.AssertDebug(s_Instance == null, "Cannot create a second instance of a singleton.");
|
||||
s_Instance = this;
|
||||
|
||||
_scene = scene;
|
||||
_contentManager = contentManager;
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
|
||||
namespace ImGui;
|
||||
|
||||
enum DragDropPayloadType
|
||||
{
|
||||
case ContentBrowserItem;
|
||||
case Entity;
|
||||
|
||||
public String GetName()
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case .ContentBrowserItem:
|
||||
return "CONTENT_BROWSER_ITEM";
|
||||
case .Entity:
|
||||
return "ENTITY";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extension ImGui
|
||||
{
|
||||
public static Payload* AcceptDragDropPayload(DragDropPayloadType type, DragDropFlags flags = .None)
|
||||
{
|
||||
return AcceptDragDropPayload(type.GetName(), flags);
|
||||
}
|
||||
|
||||
public static bool SetDragDropPayload(DragDropPayloadType type, void* data, size sz, Cond cond = .None)
|
||||
{
|
||||
return SetDragDropPayload(type.GetName(), data, sz, cond);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user