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https://github.com/aharabada/glitchy-engine-beef.git
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Small script engine improvements
- Fixed script class name not visible in Component Editor - Retain user assembly file system watcher (fixed deletion while handling events) - Fixed crash when a scritp constains a List or Array (by ignoring them for now) - Fixed Typo in Genericinst - Scene: Invoke OnCreate for copied entity scripts
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@@ -523,7 +523,7 @@ enum MonoTypeEnum : int32
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Class = 0x12, /* arg: <type> token */
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Var = 0x13, /* number */
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Array = 0x14, /* type, rank, boundsCount, bound1, loCount, lo1 */
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Genericins = 0x15, /* <type> <type-arg-count> <type-1> \x{2026} <type-n> */
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Genericinst = 0x15, /* <type> <type-arg-count> <type-1> \x{2026} <type-n> */
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Typedbyref = 0x16,
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I = 0x18,
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U = 0x19,
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