Switched to static c-library, updated submodules

This commit is contained in:
Simon Lübeß
2021-09-18 22:44:11 +02:00
parent 0c4fd27226
commit 38fd5fa2c8
10 changed files with 8 additions and 15 deletions
-1
View File
@@ -9,7 +9,6 @@ ProcessorMacros = ["GE_ERROR_SHADER_MATRIX_MISMATCH", "GE_ERROR_SHADER_VAR_TYPE_
PreprocessorMacros = ["DEBUG", "GE_WINDOWS"]
[Configs.Debug.Win64]
CLibType = "DynamicDebug"
PreprocessorMacros = ["DEBUG", "GE_WINDOWS", "GE_D3D11"]
[Configs.Release.Win32]