Shader #include + Remved unused Dx11Effect

This commit is contained in:
Simon Lübeß
2022-05-09 18:19:24 +02:00
parent dc235399c8
commit 3c2c37b270
10 changed files with 53 additions and 81 deletions
+2 -2
View File
@@ -5,7 +5,7 @@ namespace GlitchyEngine.Renderer
public class PixelShader : Shader
{
[AllowAppend]
public this(String source, String entryPoint, ShaderDefine[] macros = null)
: base(source, entryPoint, macros) { }
public this(StringView code, StringView? fileName, String entryPoint, ShaderDefine[] macros = null)
: base(code, fileName, entryPoint, macros) { }
}
}