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Shader like vectors for C# Scripting
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@@ -143,9 +143,7 @@ public class Entity : EngineObject
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public static Entity FindEntityWithName(string name)
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{
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ScriptGlue.Entity_FindEntityWithName(name, out UUID entityId);
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Log.Error($"Found EntityID {entityId}");
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if (entityId == UUID.Zero)
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return null;
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