Shader like vectors for C# Scripting

This commit is contained in:
Simon Lübeß
2023-07-20 17:48:28 +02:00
parent f0de874572
commit 3e55a1614a
24 changed files with 1572 additions and 486 deletions
+1 -3
View File
@@ -143,9 +143,7 @@ public class Entity : EngineObject
public static Entity FindEntityWithName(string name)
{
ScriptGlue.Entity_FindEntityWithName(name, out UUID entityId);
Log.Error($"Found EntityID {entityId}");
if (entityId == UUID.Zero)
return null;