Fixed debug builds for ScriptCore and GEHelper

This commit is contained in:
Simon Lübeß
2026-04-11 09:39:13 +02:00
parent 10e2294f9c
commit 3fd5452146
3 changed files with 11 additions and 5 deletions
+8 -2
View File
@@ -1,17 +1,23 @@
FileVersion = 1
Dependencies = {corlib = "*", corlib = "*", DirectX = "*"}
[Project]
Name = "GlitchyEngineHelper"
TargetType = "BeefLib"
StartupObject = "GlitchyEngineHelper.Program"
[Dependencies]
corlib = "*"
corlib = "*"
DirectX = "*"
[Configs.Debug.Win64]
BuildCommandsOnCompile = "IfFilesChanged"
BuildCommandsOnRun = "IfFilesChanged"
LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
LibPaths = ["$(ProjectDir)/out/build/x64-debug/Debug/GlitchyEngineHelper.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
PreBuildCmds = ["$(WorkspaceDir)/bin/BuildTool.exe build GlitchyEngineHelper -n --workspace $(WorkspaceDir) --debug"]
[Configs.Release.Win64]
BuildCommandsOnCompile = "IfFilesChanged"
BuildCommandsOnRun = "IfFilesChanged"
LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
PreBuildCmds = ["$(WorkspaceDir)/bin/BuildTool.exe build GlitchyEngineHelper -n --workspace $(WorkspaceDir) --release"]