mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Fixed debug builds for ScriptCore and GEHelper
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@@ -1,17 +1,23 @@
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FileVersion = 1
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Dependencies = {corlib = "*", corlib = "*", DirectX = "*"}
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[Project]
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Name = "GlitchyEngineHelper"
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TargetType = "BeefLib"
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StartupObject = "GlitchyEngineHelper.Program"
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[Dependencies]
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corlib = "*"
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corlib = "*"
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DirectX = "*"
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[Configs.Debug.Win64]
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BuildCommandsOnCompile = "IfFilesChanged"
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BuildCommandsOnRun = "IfFilesChanged"
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LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
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LibPaths = ["$(ProjectDir)/out/build/x64-debug/Debug/GlitchyEngineHelper.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
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PreBuildCmds = ["$(WorkspaceDir)/bin/BuildTool.exe build GlitchyEngineHelper -n --workspace $(WorkspaceDir) --debug"]
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[Configs.Release.Win64]
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BuildCommandsOnCompile = "IfFilesChanged"
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BuildCommandsOnRun = "IfFilesChanged"
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LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
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PreBuildCmds = ["$(WorkspaceDir)/bin/BuildTool.exe build GlitchyEngineHelper -n --workspace $(WorkspaceDir) --release"]
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