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Fixed uninitialized struct
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@@ -147,6 +147,7 @@ namespace GlitchyEngine.World
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public this(float3 position, Quaternion rotation, float fovY, float nearPlane, float aspectRatio)
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public this(float3 position, Quaternion rotation, float fovY, float nearPlane, float aspectRatio)
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{
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{
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this = default;
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_position = position;
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_position = position;
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_rotation = rotation;
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_rotation = rotation;
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_fovY = fovY;
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_fovY = fovY;
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