mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 21:01:52 +00:00
Scripting: Basic copying of entities during runtime + Reference Components using UUID
This commit is contained in:
@@ -2,7 +2,7 @@ using GlitchyEngine.Core;
|
||||
|
||||
namespace GlitchyEngine;
|
||||
|
||||
public abstract class Component
|
||||
public abstract class Component : EngineObject
|
||||
{
|
||||
public Entity Entity { get; internal set; }
|
||||
public Entity Entity => new(_uuid);
|
||||
}
|
||||
Reference in New Issue
Block a user