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Allow not setting icon
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@@ -259,6 +259,7 @@ namespace GlitchyEngine
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// Determine whether or not the window is currently active
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// Determine whether or not the window is currently active
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_isActive = GetActiveWindow() == _windowHandle;
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_isActive = GetActiveWindow() == _windowHandle;
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if (!desc.Icon.IsEmpty)
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SetIcon(desc.Icon);
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SetIcon(desc.Icon);
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}
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}
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