mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
No CoreCLR... for now
This commit is contained in:
@@ -15,32 +15,39 @@ public class Camera : Entity
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public float DontFollowRadius = 3.0f;
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void OnUpdate(float deltaTime)
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void OnCreate()
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{
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Entity player = FindEntityWithName("Player");
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if (player != null)
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{
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float2 playerPosition = player.Transform.Translation.XY;
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float2 cameraPosition = Transform.Translation.XY;
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float2 distanceVector = playerPosition - cameraPosition;
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float distance = length(distanceVector);
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float2 neededMovement = float2.Zero;
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if (distance > DontFollowRadius)
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{
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neededMovement = distanceVector - (distanceVector / distance) * DontFollowRadius;
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Log.Info("Camera Create");
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}
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Transform.Translation = new float3(cameraPosition + neededMovement, DistanceFromPlayer);
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}
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else
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public void OnUpdate(float deltaTime)
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{
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Log.Error("Player not found!");
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}
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Log.Info($"Camera Update {deltaTime}");
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//Entity player = FindEntityWithName("Player");
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//if (player != null)
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//{
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// float2 playerPosition = player.Transform.Translation.XY;
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// float2 cameraPosition = Transform.Translation.XY;
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// float2 distanceVector = playerPosition - cameraPosition;
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// float distance = length(distanceVector);
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// float2 neededMovement = float2.Zero;
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// if (distance > DontFollowRadius)
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// {
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// neededMovement = distanceVector - (distanceVector / distance) * DontFollowRadius;
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// }
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// Transform.Translation = new float3(cameraPosition + neededMovement, DistanceFromPlayer);
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//}
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//else
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//{
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// Log.Error("Player not found!");
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//}
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}
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}
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@@ -3,6 +3,7 @@
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"Start Editor": {
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"commandName": "Executable",
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"executablePath": "D:\\Development\\Projects\\Beef\\GlitchyEngine\\build\\Debug_Win64\\GlitchyEditor\\GlitchyEditor.exe",
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"commandLineArgs": "\"content\\Scenes\\physics2D.scene\"",
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"workingDirectory": "D:\\Development\\Projects\\Beef\\GlitchyEngine\\GlitchyEditor",
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"nativeDebugging": true
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}
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@@ -1,25 +1,15 @@
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{
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"runtimeTarget": {
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"name": ".NETStandard,Version=v2.0/",
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"name": ".NETCoreApp,Version=v7.0",
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"signature": ""
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},
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"compilationOptions": {},
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"targets": {
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".NETStandard,Version=v2.0": {},
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".NETStandard,Version=v2.0/": {
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".NETCoreApp,Version=v7.0": {
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"ScriptCore/1.0.0": {
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"dependencies": {
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"NETStandard.Library": "2.0.3"
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},
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"runtime": {
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"ScriptCore.dll": {}
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}
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},
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"Microsoft.NETCore.Platforms/1.1.0": {},
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"NETStandard.Library/2.0.3": {
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"dependencies": {
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"Microsoft.NETCore.Platforms": "1.1.0"
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}
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}
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}
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},
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@@ -28,20 +18,6 @@
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"type": "project",
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"serviceable": false,
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"sha512": ""
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},
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"Microsoft.NETCore.Platforms/1.1.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-kz0PEW2lhqygehI/d6XsPCQzD7ff7gUJaVGPVETX611eadGsA3A877GdSlU0LRVMCTH/+P3o2iDTak+S08V2+A==",
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"path": "microsoft.netcore.platforms/1.1.0",
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"hashPath": "microsoft.netcore.platforms.1.1.0.nupkg.sha512"
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},
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"NETStandard.Library/2.0.3": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-st47PosZSHrjECdjeIzZQbzivYBJFv6P2nv4cj2ypdI204DO+vZ7l5raGMiX4eXMJ53RfOIg+/s4DHVZ54Nu2A==",
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"path": "netstandard.library/2.0.3",
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"hashPath": "netstandard.library.2.0.3.nupkg.sha512"
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}
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}
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}
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@@ -0,0 +1,9 @@
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{
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"runtimeOptions": {
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"additionalProbingPaths": [
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"C:\\Users\\Simon\\.dotnet\\store\\|arch|\\|tfm|",
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"C:\\Users\\Simon\\.nuget\\packages",
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"C:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
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]
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}
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}
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@@ -0,0 +1,10 @@
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{
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"runtimeOptions": {
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"tfm": "net7.0",
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"rollForward": "LatestMinor",
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"framework": {
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"name": "Microsoft.NETCore.App",
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"version": "7.0.0"
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}
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}
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}
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@@ -453,7 +453,8 @@ namespace GlitchyEditor.EditWindows
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StringView search = StringView();
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char8* scriptLabel = scriptComponent.Instance?.ScriptClass.FullName.ToScopeCStr!() ?? "Select Script...";
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//char8* scriptLabel = scriptComponent.Instance?.ScriptClass.FullName.ToScopeCStr!() ?? "Select Script...";
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char8* scriptLabel = scriptComponent.Instance?.ScriptClass.FullName.CStr() ?? "Select Script...";
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if (ImGui.Button(scriptLabel))
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ImGui.OpenPopup("SelectScript");
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@@ -479,12 +480,14 @@ namespace GlitchyEditor.EditWindows
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scriptComponent.ScriptClassName = scriptClass.FullName;
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ScriptEngine.CreateScriptFieldMap(entity);
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//ScriptEngine.CreateScriptFieldMap(entity);
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}
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}
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ImGui.EndPopup();
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}
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/*
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ScriptClass scriptClass = ScriptEngine.GetScriptClass(scriptComponent.ScriptClassName);
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/*T GetFieldValue<T>()
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@@ -707,6 +710,8 @@ namespace GlitchyEditor.EditWindows
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}
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}
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}
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*/
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}
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private static void LabelColumn(StringView label)
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@@ -70,5 +70,28 @@ namespace GlitchyEngine
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delete dictionary;
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}
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}
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public static mixin ClearDictionaryAndDeleteValues(var dictionary)
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{
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if (dictionary != null)
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{
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for (var value in dictionary)
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delete value.value;
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delete dictionary;
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}
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}
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public static mixin ClearDictionaryAndDeleteKeysAndValues(var dictionary)
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{
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if (dictionary != null)
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{
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for (var value in dictionary)
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{
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delete value.key;
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delete value.value;
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}
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delete dictionary;
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}
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}
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}
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}
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@@ -1,6 +1,7 @@
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using NetHostBeef;
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using System;
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using System.Interop;
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using GlitchyEngine.Core;
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namespace GlitchyEngine.Scripting;
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@@ -19,6 +20,15 @@ static class CoreClrHelper
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static LoadScriptAssemblyFunc _loadScriptAssembly;
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static function void() _unloadAssemblies;
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// public static unsafe void GetScriptClasses(void** outBuffer, long* length)
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private function void GetScriptClassesFunc(void** outBuffer, int64* length);
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static GetScriptClassesFunc _getScriptClasses;
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static function void() _freeScriptClassNames;
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//public static unsafe ScriptFunctions CreateScriptInstance(UUID entityId, byte* scriptClassName)
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private function ScriptFunctionPointers CreateScriptInstanceFunc(UUID entityId, char8* scriptClassName);
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static CreateScriptInstanceFunc _createScriptInstance;
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public static void Init(StringView coreAssemblyPath)
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{
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LoadHostFxr();
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@@ -77,11 +87,15 @@ static class CoreClrHelper
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static void PrepareFunction()
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{
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GetFunctionPointerUnmanagedCallersOnly<LoadScriptAssemblyFunc>("GlitchyEngine.ScriptGlue, ScriptCore", "LoadScriptAssembly",
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out _loadScriptAssembly);
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GetFunctionPointerUnmanagedCallersOnly("GlitchyEngine.ScriptGlue, ScriptCore", "LoadScriptAssembly", out _loadScriptAssembly);
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GetFunctionPointerUnmanagedCallersOnly<function void()>("GlitchyEngine.ScriptGlue, ScriptCore", "UnloadAssemblies",
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out _unloadAssemblies);
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GetFunctionPointerUnmanagedCallersOnly("GlitchyEngine.ScriptGlue, ScriptCore", "UnloadAssemblies", out _unloadAssemblies);
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GetFunctionPointerUnmanagedCallersOnly("GlitchyEngine.ScriptGlue, ScriptCore", "GetScriptClasses", out _getScriptClasses);
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GetFunctionPointerUnmanagedCallersOnly("GlitchyEngine.ScriptGlue, ScriptCore", "FreeScriptClassNames", out _freeScriptClassNames);
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GetFunctionPointerUnmanagedCallersOnly("GlitchyEngine.ScriptGlue, ScriptCore", "CreateScriptInstance", out _createScriptInstance);
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}
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public static void LoadAppAssembly(Span<uint8> appAssemblyData, Span<uint8> pdbData)
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@@ -94,6 +108,25 @@ static class CoreClrHelper
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_unloadAssemblies();
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}
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/// Gets an array of script class infos. Use FreeScriptClassNames to release the buffer.
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public static void GetScriptClasses(out void* outBuffer, out int64 entryCount)
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{
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outBuffer = null;
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entryCount = 0;
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_getScriptClasses(&outBuffer, &entryCount);
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}
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/// Releases the buffer created by GetScriptClasses
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public static void FreeScriptClassNames()
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{
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_freeScriptClassNames();
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}
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public static ScriptFunctionPointers CreateScriptInstance(UUID entityId, StringView scriptName)
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{
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return _createScriptInstance(entityId, scriptName.Ptr);
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}
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public static int GetFunctionPointer<T>(StringView typeName, StringView methodName, StringView delegateName, out T outDelegate) where T: operator explicit void*
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{
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void* funPtr = null;
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@@ -47,6 +47,73 @@ static sealed class ScriptEngineHelper
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}
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}
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public enum ScriptMethods : uint32
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{
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None = 0,
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OnCreate = 0x1,
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OnUpdate = 0x2,
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OnDestroy = 0x4,
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}
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class SexyScriptClass
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{
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public String FullName ~ delete _;
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public StringView Name;
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public Guid Guid;
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public ScriptMethods Methods;
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public this(StringView fullName, Guid guid, ScriptMethods methods)
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{
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FullName = new String(fullName);
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Guid = guid;
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int lastDotIndex = FullName.LastIndexOf('.');
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if (lastDotIndex == -1)
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Name = FullName;
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else
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Name = FullName.Substring(lastDotIndex + 1);
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Methods = methods;
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}
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}
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class SexyScriptInstance
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{
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public SexyScriptClass ScriptClass;
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public ScriptFunctionPointers Functions;
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public this(SexyScriptClass scriptClass, ScriptFunctionPointers functions)
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{
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ScriptClass = scriptClass;
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Functions = functions;
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}
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public void InvokeOnCreate()
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{
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Functions.OnCreateMethod();
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}
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/*public void InvokeOnUpdate(float deltaTime)
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{
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CoreClrHelper.InvokeOnUpdate(float deltaTime);
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//Functions.OnUpdateMethod(deltaTime);
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}*/
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public void InvokeOnDestroy()
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{
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Functions.OnDestroyMethod();
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}
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}
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public struct ScriptFunctionPointers
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{
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public function void() OnCreateMethod;
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public function void(float) OnUpdateMethod;
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public function void() OnDestroyMethod;
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}
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static class ScriptEngine
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{
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private static MonoDomain* s_RootDomain;
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@@ -65,17 +132,11 @@ static class ScriptEngine
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private static Dictionary<StringView, SharpType> _sharpClasses = new .() ~ DeleteDictionaryAndReleaseValues!(_);
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||||
|
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private static Dictionary<StringView, ScriptClass> _entityScripts = new .() ~ DeleteDictionaryAndReleaseValues!(_);
|
||||
private static Dictionary<StringView, SexyScriptClass> _entityScripts = new .() ~ DeleteDictionaryAndValues!(_);
|
||||
|
||||
private static Dictionary<UUID, ScriptInstance> _entityScriptInstances = new .() ~ {
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||||
for (var entry in _)
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{
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||||
entry.value?.ReleaseRef();
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}
|
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delete _;
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||||
}
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private static Dictionary<UUID, SexyScriptInstance> _entityScriptInstances = new .() ~ DeleteDictionaryAndValues!(_);
|
||||
|
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public static Dictionary<StringView, ScriptClass> EntityClasses => _entityScripts;
|
||||
public static Dictionary<StringView, SexyScriptClass> EntityClasses => _entityScripts;
|
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public static Scene Context => s_Context;
|
||||
|
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@@ -102,10 +163,13 @@ static class ScriptEngine
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private static String _coreAssemblyPath = "resources/scripts/ScriptCore.dll";
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private static String _appAssemblyPath = "SandboxProject/Assets/Scripts/bin/Sandbox.dll";
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||||
|
||||
|
||||
public static void Init()
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||||
{
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CoreClrHelper.Init(_coreAssemblyPath);
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|
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GetFunctions();
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|
||||
//ScriptGlue.Init();
|
||||
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LoadScriptAssembly();
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@@ -150,17 +214,6 @@ static class ScriptEngine
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_userAssemblyWatcher.StartRaisingEvents();
|
||||
}
|
||||
|
||||
/*static void LoadScriptAssemblies()
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{
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CreateAppDomain("GlitchyEngineScriptRuntime");
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(s_CoreAssembly, s_CoreAssemblyImage) = LoadAssembly("resources/scripts/ScriptCore.dll", _debuggingEnabled);
|
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(s_AppAssembly, s_AppAssemblyImage) = LoadAssembly("SandboxProject/Assets/Scripts/bin/Sandbox.dll", _debuggingEnabled);
|
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|
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GetEntitiesFromAssemblies();
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||||
|
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ScriptGlue.RegisterManagedComponents();
|
||||
}*/
|
||||
|
||||
static void LoadScriptAssembly()
|
||||
{
|
||||
List<uint8> data = new List<uint8>(1024);
|
||||
@@ -178,11 +231,27 @@ static class ScriptEngine
|
||||
delete data;
|
||||
delete pdbData;
|
||||
|
||||
//GetEntitiesFromAssemblies();
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||||
GetEntitiesFromAssemblies();
|
||||
|
||||
//ScriptGlue.RegisterManagedComponents();
|
||||
}
|
||||
|
||||
public static void ReloadAssemblies()
|
||||
{
|
||||
Debug.Profiler.ProfileFunction!();
|
||||
|
||||
CoreClrHelper.UnloadAssemblies();
|
||||
LoadScriptAssembly();
|
||||
|
||||
// TODO: ScriptFields might get added
|
||||
// TODO: ScriptField Types may change after reload!
|
||||
// TODO: Scripts may be renamed (probably not detectable (trivially))
|
||||
|
||||
// TODO: Reload in play mode
|
||||
// Only scripts that were changed should actually be reinstatiated
|
||||
}
|
||||
|
||||
|
||||
public static void SetContext(Scene scene)
|
||||
{
|
||||
SetReference!(s_Context, scene);
|
||||
@@ -190,37 +259,54 @@ static class ScriptEngine
|
||||
|
||||
public static void OnRuntimeStop()
|
||||
{
|
||||
for (var entry in _entityScriptInstances)
|
||||
ThrowUnimplemented();
|
||||
|
||||
// TODO: Also check, if something has to happen on the C# side!
|
||||
|
||||
ClearDictionaryAndDeleteValues!(_entityScriptInstances);
|
||||
|
||||
/*for (var entry in _entityScriptInstances)
|
||||
{
|
||||
entry.value.ReleaseRef();
|
||||
}
|
||||
_entityScriptInstances.Clear();
|
||||
|
||||
*/
|
||||
SetContext(null);
|
||||
}
|
||||
|
||||
private function void InvokeOnUpdateFunc(UUID entityId, float deltaTime);
|
||||
|
||||
private static InvokeOnUpdateFunc _InvokeOnUpdate;
|
||||
|
||||
private static void GetFunctions()
|
||||
{
|
||||
CoreClrHelper.GetFunctionPointerUnmanagedCallersOnly("GlitchyEngine.ScriptGlue, ScriptCore", "InvokeOnUpdate", out _InvokeOnUpdate);
|
||||
}
|
||||
|
||||
public static bool InitializeInstance(Entity entity, ScriptComponent* script)
|
||||
{
|
||||
ScriptClass scriptClass = GetScriptClass(script.ScriptClassName);
|
||||
SexyScriptClass scriptClass = GetScriptClass(script.ScriptClassName);
|
||||
|
||||
if (scriptClass == null)
|
||||
return false;
|
||||
|
||||
script.Instance = new ScriptInstance(scriptClass);
|
||||
script.Instance..ReleaseRef();
|
||||
ScriptFunctionPointers functions = CoreClrHelper.CreateScriptInstance(entity.UUID, scriptClass.FullName);
|
||||
|
||||
_entityScriptInstances[entity.UUID] = script.Instance..AddRef();
|
||||
script.Instance = new SexyScriptInstance(scriptClass, functions);//new ScriptInstance(scriptClass);
|
||||
// script.Instance..ReleaseRef();
|
||||
|
||||
script.Instance.Instantiate(entity.UUID);
|
||||
_entityScriptInstances[entity.UUID] = script.Instance;
|
||||
|
||||
CopyEditorFieldsToInstance(entity, script);
|
||||
// CopyEditorFieldsToInstance(entity, script);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void CopyEditorFieldsToInstance(Entity entity, ScriptComponent* script)
|
||||
{
|
||||
// Technically the map is for a different entity (namely the editor-entity),
|
||||
ThrowUnimplemented();
|
||||
|
||||
/*// Technically the map is for a different entity (namely the editor-entity),
|
||||
// however the UUID is the same, so we get the correct field map
|
||||
let fields = GetScriptFieldMap(entity);
|
||||
|
||||
@@ -231,82 +317,71 @@ static class ScriptEngine
|
||||
ScriptField scriptField = script.Instance.ScriptClass.Fields[fieldName];
|
||||
|
||||
script.Instance.SetFieldValue(scriptField, field._data);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
private static MonoAssembly* LoadCSharpAssembly(StringView assemblyPath, bool loadPDB = false)
|
||||
struct ScriptClassInfo
|
||||
{
|
||||
List<uint8> data = new List<uint8>(1024);
|
||||
|
||||
File.ReadAll(assemblyPath, data);
|
||||
|
||||
// NOTE: We can't use this image for anything other than loading the assembly because this image doesn't have a reference to the assembly
|
||||
MonoImageOpenStatus status = .ImageInvalid;
|
||||
MonoImage* image = Mono.mono_image_open_from_data_full(data.Ptr, (.)data.Count, true, &status, false);
|
||||
|
||||
delete data;
|
||||
|
||||
if (status != .Ok)
|
||||
{
|
||||
char8* errorMessage = Mono.mono_image_strerror(status);
|
||||
|
||||
Log.EngineLogger.Error($"Failed to load C# Assembly: \"{StringView(errorMessage)}\"");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
if (loadPDB)
|
||||
{
|
||||
String pdbPath = scope .();
|
||||
Path.ChangeExtension(assemblyPath, ".pdb", pdbPath);
|
||||
|
||||
if (File.Exists(pdbPath))
|
||||
{
|
||||
Log.EngineLogger.Trace($"Loading PDB \"{pdbPath}\"...");
|
||||
|
||||
List<uint8> pdbData = new List<uint8>(1024);
|
||||
|
||||
let result = File.ReadAll(pdbPath, pdbData);
|
||||
|
||||
if (result case .Err(let error))
|
||||
{
|
||||
Log.EngineLogger.Error("Failed to load PDB file ({error}).");
|
||||
}
|
||||
|
||||
Mono.mono_debug_open_image_from_memory(image, pdbData.Ptr, (int32)pdbData.Count);
|
||||
|
||||
delete pdbData;
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.EngineLogger.Warning($"Debugging enabled but no PDB-File found \"{assemblyPath}\".");
|
||||
}
|
||||
}
|
||||
|
||||
MonoAssembly* assembly = Mono.mono_assembly_load_from_full(image, assemblyPath.ToScopeCStr!(), &status, 0);
|
||||
|
||||
Mono.mono_image_close(image);
|
||||
|
||||
return assembly;
|
||||
}
|
||||
|
||||
static void CreateAppDomain(StringView name)
|
||||
{
|
||||
s_AppDomain = Mono.mono_domain_create_appdomain(name.ToScopeCStr!(), null);
|
||||
Mono.mono_domain_set(s_AppDomain, true);
|
||||
}
|
||||
|
||||
static (MonoAssembly* assembly, MonoImage* image) LoadAssembly(StringView filepath, bool loadPDB = false)
|
||||
{
|
||||
MonoAssembly* assembly = LoadCSharpAssembly(filepath, loadPDB);
|
||||
MonoImage* image = Mono.mono_assembly_get_image(assembly);
|
||||
|
||||
return (assembly, image);
|
||||
public char8* Name;
|
||||
public Guid Guid;
|
||||
public ScriptMethods Methods;
|
||||
}
|
||||
|
||||
private static void GetEntitiesFromAssemblies()
|
||||
{
|
||||
CoreClrHelper.GetScriptClasses(let data, let entryCount);
|
||||
|
||||
Span<ScriptClassInfo> scriptClasses = .((.)data, entryCount);
|
||||
|
||||
List<SexyScriptClass> newClasses = scope .();
|
||||
|
||||
for (var entry in _entityScripts)
|
||||
{
|
||||
bool remove = true;
|
||||
|
||||
// We can only rely on guids.
|
||||
for (var newEntry in scriptClasses)
|
||||
{
|
||||
if (entry.value.Guid == newEntry.Guid)
|
||||
{
|
||||
remove = false;
|
||||
|
||||
if (!String.Equals(entry.value.FullName.CStr(), newEntry.Name))
|
||||
{
|
||||
@entry.Remove();
|
||||
|
||||
entry.value.FullName.Set(StringView(newEntry.Name));
|
||||
}
|
||||
|
||||
newClasses.Add(entry.value);
|
||||
}
|
||||
}
|
||||
|
||||
if (remove)
|
||||
{
|
||||
@entry.Remove();
|
||||
|
||||
delete entry.value;
|
||||
}
|
||||
}
|
||||
|
||||
for (var entry in scriptClasses)
|
||||
{
|
||||
SexyScriptClass scriptClass = new .(StringView(entry.Name), entry.Guid, entry.Methods);
|
||||
|
||||
newClasses.Add(scriptClass);
|
||||
}
|
||||
|
||||
for (var scriptClass in newClasses)
|
||||
{
|
||||
_entityScripts.Add(scriptClass.FullName, scriptClass);
|
||||
}
|
||||
|
||||
CoreClrHelper.FreeScriptClassNames();
|
||||
|
||||
// TODO: Cleanup
|
||||
|
||||
/*for (var entry in _entityScripts)
|
||||
{
|
||||
entry.value.ReleaseRef();
|
||||
}
|
||||
@@ -351,28 +426,7 @@ static class ScriptEngine
|
||||
|
||||
Log.EngineLogger.Info($"Added entity \"{entityScript.FullName}\"");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void ReloadAssemblies()
|
||||
{
|
||||
Debug.Profiler.ProfileFunction!();
|
||||
|
||||
CoreClrHelper.UnloadAssemblies();
|
||||
LoadScriptAssembly();
|
||||
|
||||
//Mono.mono_domain_set(s_RootDomain, false);
|
||||
|
||||
//Mono.mono_domain_unload(s_AppDomain);
|
||||
|
||||
//LoadScriptAssemblies();
|
||||
|
||||
// TODO: ScriptFields might get added
|
||||
// TODO: ScriptField Types may change after reload!
|
||||
// TODO: Scripts may be renamed (probably not detectable (trivially))
|
||||
|
||||
// TODO: Reload in play mode
|
||||
// Only scripts that were changed should actually be reinstatiated
|
||||
}*/
|
||||
}
|
||||
|
||||
public static void Shutdown()
|
||||
@@ -434,6 +488,9 @@ static class ScriptEngine
|
||||
|
||||
public static void CreateScriptFieldMap(Entity entity)
|
||||
{
|
||||
Log.EngineLogger.Error("Not implemented");
|
||||
|
||||
/*
|
||||
Log.EngineLogger.AssertDebug(entity.IsValid);
|
||||
|
||||
if (_entityFields.TryGetValue(entity.UUID, var entityFields))
|
||||
@@ -455,11 +512,13 @@ static class ScriptEngine
|
||||
for (let (fieldName, field) in scriptClass.Fields)
|
||||
{
|
||||
entityFields.Add(new String(fieldName), ScriptFieldInstance(field.FieldType));
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
public static ScriptFieldMap GetScriptFieldMap(Entity entity)
|
||||
{
|
||||
ThrowUnimplemented();
|
||||
|
||||
Log.EngineLogger.AssertDebug(entity.IsValid);
|
||||
|
||||
let uuid = entity.UUID;
|
||||
@@ -472,16 +531,23 @@ static class ScriptEngine
|
||||
|
||||
public static MonoObject* GetManagedInstance(UUID entityId)
|
||||
{
|
||||
if (_entityScriptInstances.TryGetValue(entityId, let scriptInstance))
|
||||
return scriptInstance.MonoInstance;
|
||||
ThrowUnimplemented();
|
||||
|
||||
/*if (_entityScriptInstances.TryGetValue(entityId, let scriptInstance))
|
||||
return scriptInstance.MonoInstance;*/
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static ScriptClass GetScriptClass(StringView name)
|
||||
public static SexyScriptClass GetScriptClass(StringView name)
|
||||
{
|
||||
EntityClasses.TryGetValue(name, let scriptClass);
|
||||
|
||||
return scriptClass;
|
||||
}
|
||||
|
||||
public static void InvokeOnUpdate(UUID entityId, float deltaTime)
|
||||
{
|
||||
_InvokeOnUpdate(entityId, deltaTime);
|
||||
}
|
||||
}
|
||||
@@ -509,7 +509,7 @@ namespace GlitchyEngine.World
|
||||
{
|
||||
private String _scriptClassName = null;
|
||||
|
||||
private ScriptInstance _instance = null;
|
||||
private SexyScriptInstance _instance = null;
|
||||
|
||||
public StringView ScriptClassName
|
||||
{
|
||||
@@ -523,22 +523,24 @@ namespace GlitchyEngine.World
|
||||
}
|
||||
}
|
||||
|
||||
public ScriptInstance Instance
|
||||
public SexyScriptInstance Instance
|
||||
{
|
||||
[Inline]
|
||||
get => _instance;
|
||||
[Inline]
|
||||
set mut => SetReference!(_instance, value);
|
||||
set mut => _instance = value;//SetReference!(_instance, value);
|
||||
}
|
||||
|
||||
public bool IsInitialized => _instance?.IsInitialized ?? false;
|
||||
// public bool IsInitialized => _instance?.IsInitialized ?? false;
|
||||
|
||||
public bool IsCreated => _instance?.IsCreated ?? false;
|
||||
// public bool IsCreated => _instance?.IsCreated ?? false;
|
||||
|
||||
public bool IsCreated => _instance != null;
|
||||
|
||||
public void Dispose() mut
|
||||
{
|
||||
delete _scriptClassName;
|
||||
ReleaseRefAndNullify!(_instance);
|
||||
//ReleaseRefAndNullify!(_instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -272,15 +272,15 @@ namespace GlitchyEngine.World
|
||||
{
|
||||
if (!script.IsCreated)
|
||||
{
|
||||
if (!script.IsInitialized)
|
||||
ScriptEngine.InitializeInstance(Entity(entity, this), script);
|
||||
|
||||
if (mode.HasFlag(.Runtime))
|
||||
script.Instance.InvokeOnCreate();
|
||||
//if (mode.HasFlag(.Runtime))
|
||||
//script.Instance.InvokeOnCreate();
|
||||
}
|
||||
|
||||
if (mode.HasFlag(.Runtime))
|
||||
script.Instance.InvokeOnUpdate(gameTime.DeltaTime);
|
||||
if (mode.HasFlag(.Runtime) && script.Instance.ScriptClass.Methods.HasFlag(.OnUpdate))
|
||||
ScriptEngine.InvokeOnUpdate(Entity(entity, this).UUID, gameTime.DeltaTime);
|
||||
//script.Instance.InvokeOnUpdate(gameTime.DeltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -191,7 +191,9 @@ class SceneSerializer
|
||||
{
|
||||
Serialize.Value(writer, "ScriptClass", component.ScriptClassName);
|
||||
|
||||
//if (component.HasScript)
|
||||
ThrowUnimplemented();
|
||||
|
||||
/*//if (component.HasScript)
|
||||
// TODO: Thats not a good check, I think. At least we know the script class is valid
|
||||
if (ScriptEngine.GetScriptClass(component.ScriptClassName) != null)
|
||||
{
|
||||
@@ -221,7 +223,7 @@ class SceneSerializer
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
});
|
||||
}
|
||||
|
||||
@@ -579,9 +581,9 @@ class SceneSerializer
|
||||
// But that is a bug for me to rediscover in the distant future, so in case this bug occurred and it took ages for you to
|
||||
// figure out what happened: You are welcome :)
|
||||
|
||||
ScriptEngine.CreateScriptFieldMap(entity);
|
||||
//ScriptEngine.CreateScriptFieldMap(entity);
|
||||
|
||||
var fields = ScriptEngine.GetScriptFieldMap(entity);
|
||||
//var fields = ScriptEngine.GetScriptFieldMap(entity);
|
||||
|
||||
Try!(reader.EntryEnd());
|
||||
|
||||
@@ -613,44 +615,47 @@ class SceneSerializer
|
||||
// Allocate a string on the stack, because the dictionary uses a string as key
|
||||
String fieldNameString = scope .(fieldName);
|
||||
|
||||
if (fields.ContainsKey(fieldNameString))
|
||||
{
|
||||
var field = ref fields[fieldNameString];
|
||||
//if (fields.ContainsKey(fieldNameString))
|
||||
//{
|
||||
//var field = ref fields[fieldNameString];
|
||||
|
||||
Result<StringView> fieldTypeName = reader.Type();
|
||||
|
||||
if (fieldTypeName case .Err)
|
||||
/*if (fieldTypeName case .Err)
|
||||
{
|
||||
Log.EngineLogger.Error($"Failed to read field type for field \"{fieldName}\" in script \"{component.ScriptClassName}\" of entity {entity.UUID} (\"{entity.Name}\")");
|
||||
reader.FileEntrySkip(1);
|
||||
dontRemoveComma = true;
|
||||
continue;
|
||||
}
|
||||
}*/
|
||||
|
||||
Result<ScriptFieldType> fieldType = Enum.Parse<ScriptFieldType>(fieldTypeName, true);
|
||||
|
||||
if ((fieldType case .Err) || (fieldType != field.Type))
|
||||
/*if ((fieldType case .Err) || (fieldType != field.Type))
|
||||
{
|
||||
Log.EngineLogger.Error($"Unexpected field type (\"{fieldTypeName}\" instead of \"{field.Type}\" for field: \"{fieldName}\" in script \"{component.ScriptClassName}\" of entity {entity.UUID} (\"{entity.Name}\")");
|
||||
reader.FileEntrySkip(1);
|
||||
dontRemoveComma = true;
|
||||
continue;
|
||||
}
|
||||
}*/
|
||||
|
||||
void* data = &field.[Friend]_data;
|
||||
//void* data = &field.[Friend]_data;
|
||||
|
||||
if (Deserialize.Value(reader, ValueView(field.Type.GetBeefType(), data), gBonEnv) case .Err)
|
||||
uint8[128] data;
|
||||
|
||||
//if (Deserialize.Value(reader, ValueView(field.Type.GetBeefType(), data), gBonEnv) case .Err)
|
||||
if (Deserialize.Value(reader, ValueView(fieldType.Value.GetBeefType(), &data), gBonEnv) case .Err)
|
||||
{
|
||||
Log.EngineLogger.Error($"Failed to deserialize data for field: \"{fieldName}\" in script \"{component.ScriptClassName}\" of entity {entity.UUID} (\"{entity.Name}\")");
|
||||
reader.FileEntrySkip(1);
|
||||
dontRemoveComma = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
/*}
|
||||
else
|
||||
{
|
||||
Log.EngineLogger.Error($"Script \"{component.ScriptClassName}\" doesn't have a field with name \"{fieldName}\". (Entity {entity.UUID} (\"{entity.Name}\"))");
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
Try!(reader.ArrayBlockEnd());
|
||||
|
||||
+354
-6
@@ -1,11 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Net.Mime;
|
||||
using System.Net.Security;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Loader;
|
||||
using System.Text;
|
||||
using GlitchyEngine.Core;
|
||||
using GlitchyEngine.Math;
|
||||
|
||||
@@ -95,7 +102,7 @@ internal static class ScriptGlue
|
||||
LoadAssembly(assemblyStream, pdbStream);
|
||||
}
|
||||
|
||||
private static void LoadAssembly(Stream assemblyStream, Stream? pdbStream)//(string path)
|
||||
private static void LoadAssembly(Stream assemblyStream, Stream? pdbStream)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -107,6 +114,8 @@ internal static class ScriptGlue
|
||||
|
||||
// Test the loaded assembly
|
||||
_appAssembly.GetType("Sandbox.TestClass")?.GetMethod("InternalTest")?.Invoke(null, null);
|
||||
|
||||
AssemblyLoadContext.EnterContextualReflection(_appAssembly);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -116,13 +125,352 @@ internal static class ScriptGlue
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void UnloadAssemblies()
|
||||
{
|
||||
UnloadContext();
|
||||
}
|
||||
|
||||
private static void UnloadContext()
|
||||
{
|
||||
_scriptAssemblyContext?.Unload();
|
||||
_scriptAssemblyContext = null;
|
||||
}
|
||||
|
||||
struct ScriptClassInfo
|
||||
{
|
||||
public byte[] Name;
|
||||
public Guid Guid;
|
||||
}
|
||||
|
||||
private static NativeScriptClassInfo[]? _unsafeClasses;
|
||||
|
||||
struct NativeScriptClassInfo
|
||||
{
|
||||
public IntPtr Name;
|
||||
public Guid Guid;
|
||||
public ScriptMethods Methods;
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum ScriptMethods
|
||||
{
|
||||
None = 0,
|
||||
OnCreate = 0x1,
|
||||
OnUpdate = 0x2,
|
||||
OnDestroy = 0x4,
|
||||
}
|
||||
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static unsafe void GetScriptClasses(void** outBuffer, long* length)
|
||||
{
|
||||
AssemblyLoadContext.EnterContextualReflection(_appAssembly);
|
||||
|
||||
Debug.Assert(_appAssembly != null);
|
||||
|
||||
Internal_FreeScriptClassNames();
|
||||
|
||||
var types = _appAssembly.GetTypes();
|
||||
|
||||
List<(string Name, Guid Guid, ScriptMethods Methods)> scriptClasses = new();
|
||||
|
||||
_updateMethods.Clear();
|
||||
|
||||
foreach (var type in types)
|
||||
{
|
||||
if (type.IsSubclassOf(typeof(Entity)))
|
||||
{
|
||||
string? name = type.FullName;
|
||||
|
||||
if (name == null)
|
||||
continue;
|
||||
|
||||
Guid guid = type.GUID;
|
||||
|
||||
ScriptMethods methods = ScriptMethods.None;
|
||||
|
||||
MethodInfo? onUpdateMethod = type.GetMethod("OnUpdate");
|
||||
if (onUpdateMethod != null)
|
||||
{
|
||||
_updateMethods[type] = onUpdateMethod;
|
||||
|
||||
methods |= ScriptMethods.OnUpdate;
|
||||
}
|
||||
|
||||
scriptClasses.Add((name, guid, methods));
|
||||
}
|
||||
}
|
||||
|
||||
_unsafeClasses = new NativeScriptClassInfo[scriptClasses.Count];
|
||||
|
||||
for (int i = 0; i < _unsafeClasses.Length; i++)
|
||||
{
|
||||
_unsafeClasses[i] = new NativeScriptClassInfo()
|
||||
{
|
||||
Guid = scriptClasses[i].Guid,
|
||||
Name = Marshal.StringToCoTaskMemUTF8(scriptClasses[i].Name),
|
||||
Methods = scriptClasses[i].Methods
|
||||
};
|
||||
}
|
||||
|
||||
*outBuffer = (void*)Marshal.UnsafeAddrOfPinnedArrayElement(_unsafeClasses, 0);
|
||||
*length = _unsafeClasses.Length;
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void FreeScriptClassNames()
|
||||
{
|
||||
Internal_FreeScriptClassNames();
|
||||
}
|
||||
|
||||
internal static void Internal_FreeScriptClassNames()
|
||||
{
|
||||
if (_unsafeClasses == null)
|
||||
return;
|
||||
|
||||
foreach (NativeScriptClassInfo info in _unsafeClasses)
|
||||
{
|
||||
Marshal.FreeCoTaskMem(info.Name);
|
||||
}
|
||||
|
||||
_unsafeClasses = null;
|
||||
}
|
||||
|
||||
private static Dictionary<UUID, (Entity Entity, Type Type)> _entityScripts = new();
|
||||
private static Dictionary<Type, MethodInfo> _updateMethods = new();
|
||||
|
||||
public struct ScriptFunctions
|
||||
{
|
||||
public IntPtr OnCreateMethod;
|
||||
public IntPtr OnUpdateMethod;
|
||||
public IntPtr OnDestroyMethod;
|
||||
}
|
||||
|
||||
// Define delegate with the same signature as your method
|
||||
delegate void OnCreateMethodDelegate();
|
||||
|
||||
// Define delegate with the same signature as your method
|
||||
delegate void OnUpdateMethodDelegate(float deltaTime);
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static void InvokeOnUpdate(UUID entityId, float deltaTime)
|
||||
{
|
||||
AssemblyLoadContext.EnterContextualReflection(_appAssembly);
|
||||
|
||||
Debug.Assert(_entityScripts.ContainsKey(entityId));
|
||||
|
||||
(Entity Entity, Type Type) entity = _entityScripts[entityId];
|
||||
|
||||
entity.Type.GetMethod("OnUpdate", BindingFlags.NonPublic | BindingFlags.Instance)
|
||||
.Invoke(entity.Entity, new object?[]{deltaTime });
|
||||
|
||||
_updateMethods[entity.Type].Invoke(entity.Entity, BindingFlags.NonPublic | BindingFlags.Instance, null,
|
||||
new object[] { deltaTime }, null);
|
||||
}
|
||||
|
||||
[UnmanagedCallersOnly]
|
||||
public static unsafe ScriptFunctions CreateScriptInstance(UUID entityId, byte* scriptClassName)
|
||||
{
|
||||
AssemblyLoadContext.EnterContextualReflection(_appAssembly);
|
||||
|
||||
Debug.Assert(_appAssembly != null);
|
||||
|
||||
string? typeName = Marshal.PtrToStringUTF8((IntPtr)scriptClassName);
|
||||
|
||||
Debug.Assert(typeName != null);
|
||||
|
||||
Type? scriptType = _appAssembly.GetType(typeName);
|
||||
|
||||
Debug.Assert(scriptType != null, "Script class Type not found.");
|
||||
|
||||
//Entity? scriptInstance = Activator.CreateInstance(scriptType, BindingFlags.Instance | BindingFlags.NonPublic, null, entityId) as Entity;
|
||||
|
||||
// Get the private constructor
|
||||
ConstructorInfo constructor = scriptType.BaseType.GetConstructor(
|
||||
BindingFlags.Instance | BindingFlags.NonPublic,
|
||||
null,
|
||||
new Type[] { typeof(UUID) }, // replace this with the types of your constructor parameters
|
||||
null);
|
||||
|
||||
// Call the constructor to create an instance
|
||||
Entity? scriptInstance = constructor?.Invoke(new object[] { entityId }) as Entity;
|
||||
|
||||
ScriptFunctions functions = new();
|
||||
|
||||
_entityScripts.Add(entityId, (scriptInstance!, scriptType));
|
||||
|
||||
//MethodInfo? onCreateMethod = scriptType.GetMethod("OnCreate", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
//if (onCreateMethod != null)
|
||||
//{
|
||||
// var v = MethodHelpers.GetFunctionPointerForNativeCode(onCreateMethod, null);
|
||||
//}
|
||||
//if (onCreateMethod != null)
|
||||
//{
|
||||
// //Delegate del = CreateDelegateWithTarget(onCreateMethod, scriptInstance);
|
||||
|
||||
// //var createDelegate = onCreateMethod.CreateDelegate<Action>(scriptInstance);
|
||||
// //var createDelegate = onCreateMethod.CreateDelegate(typeof(OnCreateMethodDelegate), scriptInstance);
|
||||
// //onCreateMethod.CreateDelegate(scriptInstance);
|
||||
|
||||
// //functions.OnCreateMethod = Marshal.GetFunctionPointerForDelegate(createDelegate);
|
||||
//}
|
||||
|
||||
//MethodInfo? onUpdateMethod = scriptType.GetMethod("OnUpdate", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
//if (onUpdateMethod != null)
|
||||
//{
|
||||
// // Create the delegate from your method and instance
|
||||
// OnUpdateMethodDelegate onUpdateDelegate = (OnUpdateMethodDelegate)Delegate.CreateDelegate(typeof(OnUpdateMethodDelegate), scriptInstance, onUpdateMethod);
|
||||
|
||||
// // Get the function pointer from your delegate
|
||||
// functions.OnUpdateMethod = Marshal.GetFunctionPointerForDelegate(onUpdateDelegate);
|
||||
//}
|
||||
// //functions.OnUpdateMethod = Marshal.GetFunctionPointerForDelegate((float deltaTime) => onUpdateMethod.Invoke(scriptInstance, new object?[]{ deltaTime }));
|
||||
|
||||
//MethodInfo? onDestroyMethod = scriptType.GetMethod("OnUpdate", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
//if (onDestroyMethod != null)
|
||||
// functions.OnDestroyMethod = Marshal.GetFunctionPointerForDelegate(() => onDestroyMethod.Invoke(scriptInstance, null));
|
||||
|
||||
return functions;
|
||||
}
|
||||
|
||||
static Delegate CreateDelegate(MethodInfo method)
|
||||
{
|
||||
if (method == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(method));
|
||||
}
|
||||
|
||||
if (!method.IsStatic)
|
||||
{
|
||||
throw new ArgumentException("The provided method must be static.", nameof(method));
|
||||
}
|
||||
|
||||
if (method.IsGenericMethod)
|
||||
{
|
||||
throw new ArgumentException("The provided method must not be generic.", nameof(method));
|
||||
}
|
||||
|
||||
return method.CreateDelegate(Expression.GetDelegateType(
|
||||
(from parameter in method.GetParameters() select parameter.ParameterType)
|
||||
.Concat(new[] { method.ReturnType })
|
||||
.ToArray()));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create delegate by methodinfo in target
|
||||
/// </summary>
|
||||
/// <param name="method">method info</param>
|
||||
/// <param name="target">A instance of the object which contains the method where will be execute</param>
|
||||
/// <returns>delegate or null</returns>
|
||||
public static Delegate? CreateDelegateWithTarget(MethodInfo? method, object? target)
|
||||
{
|
||||
if (method is null ||
|
||||
target is null)
|
||||
return null;
|
||||
|
||||
//if (method.IsStatic)
|
||||
// return null;
|
||||
|
||||
if (method.IsGenericMethod)
|
||||
return null;
|
||||
|
||||
return method.CreateDelegate(Expression.GetDelegateType(
|
||||
(from parameter in method.GetParameters() select parameter.ParameterType)
|
||||
.Concat(new[] { method.ReturnType })
|
||||
.ToArray()), target);
|
||||
}
|
||||
|
||||
internal static class MethodHelpers
|
||||
{
|
||||
private const string DelegateTypesAssemblyName = "JitDelegateTypes";
|
||||
|
||||
private static ModuleBuilder _modBuilder;
|
||||
|
||||
private static ConcurrentDictionary<(string, object), Delegate> _delegatesCache;
|
||||
private static ConcurrentDictionary<string, Type> _delegateTypesCache;
|
||||
|
||||
static MethodHelpers()
|
||||
{
|
||||
AssemblyBuilder asmBuilder = AssemblyBuilder.DefineDynamicAssembly(new AssemblyName(DelegateTypesAssemblyName), AssemblyBuilderAccess.Run);
|
||||
|
||||
_modBuilder = asmBuilder.DefineDynamicModule(DelegateTypesAssemblyName);
|
||||
|
||||
_delegatesCache = new ConcurrentDictionary<(string, object), Delegate>();
|
||||
_delegateTypesCache = new ConcurrentDictionary<string, Type>();
|
||||
}
|
||||
|
||||
public static IntPtr GetFunctionPointerForNativeCode(MethodInfo meth, object instance = null)
|
||||
{
|
||||
string funcName = GetFullName(meth);
|
||||
|
||||
Delegate dlg = _delegatesCache.GetOrAdd((funcName, instance), (_) =>
|
||||
{
|
||||
Type[] parameters = meth.GetParameters().Select(x => x.ParameterType).ToArray();
|
||||
|
||||
Type delegateType = GetDelegateType(parameters, meth.ReturnType);
|
||||
|
||||
return Delegate.CreateDelegate(delegateType, instance, meth);
|
||||
});
|
||||
|
||||
return Marshal.GetFunctionPointerForDelegate<Delegate>(dlg);
|
||||
}
|
||||
|
||||
private static string GetFullName(MethodInfo meth)
|
||||
{
|
||||
return $"{meth.DeclaringType.FullName}.{meth.Name}";
|
||||
}
|
||||
|
||||
private static Type GetDelegateType(Type[] parameters, Type returnType)
|
||||
{
|
||||
string key = GetFunctionSignatureKey(parameters, returnType);
|
||||
|
||||
return _delegateTypesCache.GetOrAdd(key, (_) => MakeDelegateType(parameters, returnType, key));
|
||||
}
|
||||
|
||||
private const MethodAttributes CtorAttributes =
|
||||
MethodAttributes.RTSpecialName |
|
||||
MethodAttributes.HideBySig |
|
||||
MethodAttributes.Public;
|
||||
|
||||
private const MethodImplAttributes ImplAttributes =
|
||||
MethodImplAttributes.Runtime |
|
||||
MethodImplAttributes.Managed;
|
||||
|
||||
private const MethodAttributes InvokeAttributes =
|
||||
MethodAttributes.Public |
|
||||
MethodAttributes.HideBySig |
|
||||
MethodAttributes.NewSlot |
|
||||
MethodAttributes.Virtual;
|
||||
|
||||
private const TypeAttributes DelegateTypeAttributes =
|
||||
TypeAttributes.Class |
|
||||
TypeAttributes.Public |
|
||||
TypeAttributes.Sealed |
|
||||
TypeAttributes.AnsiClass |
|
||||
TypeAttributes.AutoClass;
|
||||
|
||||
private static readonly Type[] _delegateCtorSignature = { typeof(object), typeof(IntPtr) };
|
||||
|
||||
private static Type MakeDelegateType(Type[] parameters, Type returnType, string name)
|
||||
{
|
||||
TypeBuilder builder = _modBuilder.DefineType(name, DelegateTypeAttributes, typeof(MulticastDelegate));
|
||||
|
||||
builder.DefineConstructor(CtorAttributes, CallingConventions.Standard, _delegateCtorSignature).SetImplementationFlags(ImplAttributes);
|
||||
|
||||
builder.DefineMethod("Invoke", InvokeAttributes, returnType, parameters).SetImplementationFlags(ImplAttributes);
|
||||
|
||||
return builder.CreateTypeInfo();
|
||||
}
|
||||
|
||||
private static string GetFunctionSignatureKey(Type[] parameters, Type returnType)
|
||||
{
|
||||
string sig = GetTypeName(returnType);
|
||||
|
||||
foreach (Type type in parameters)
|
||||
{
|
||||
sig += '_' + GetTypeName(type);
|
||||
}
|
||||
|
||||
return sig;
|
||||
}
|
||||
|
||||
private static string GetTypeName(Type type)
|
||||
{
|
||||
return type.FullName.Replace(".", string.Empty);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user