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https://github.com/aharabada/glitchy-engine-beef.git
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EditorContentManager Part 2
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@@ -61,7 +61,7 @@ namespace GlitchyEditor.EditWindows
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}
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}
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private void ImGuiPrintEntityTree(TreeNode<EditorContentManager.AssetNode> tree)
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private void ImGuiPrintEntityTree(TreeNode<AssetNode> tree)
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{
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if (!tree->IsDirectory)
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return;
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@@ -127,7 +127,7 @@ namespace GlitchyEditor.EditWindows
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}
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}
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private void DrawDirectoryItem(TreeNode<EditorContentManager.AssetNode> entry)
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private void DrawDirectoryItem(TreeNode<AssetNode> entry)
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{
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ImGui.BeginChild("item", (.)DirectoryItemSize);
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@@ -197,7 +197,7 @@ namespace GlitchyEditor.EditWindows
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ImGui.EndChild();
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}
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private void EntryDoubleClicked(TreeNode<EditorContentManager.AssetNode> entry)
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private void EntryDoubleClicked(TreeNode<AssetNode> entry)
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{
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if (entry->IsDirectory)
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{
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