Start of async asset loading

- Refactored content manager and asset loaders
- Asset placeholder
- Error asset
This commit is contained in:
Simon Lübeß
2023-03-18 18:59:30 +01:00
parent 7b6662cbc4
commit 50714976e9
11 changed files with 329 additions and 321 deletions
+8 -47
View File
@@ -48,54 +48,15 @@ class EffectAssetLoader : IAssetLoader //, IReloadingAssetLoader
Effect effect = new Effect(file, assetIdentifier, contentManager);
return effect;
}
/*StreamReader reader = scope .(file);
public Asset GetPlaceholderAsset(Type assetType)
{
return default;
}
String text = scope .();
reader.ReadToEnd(text);
MaterialFile materialFile = scope .();
var result = Bon.Deserialize<MaterialFile>(ref materialFile, text);
if (result case .Err)
{
Log.EngineLogger.Error("Failed to load material.");
return null;
// TODO: return error material
}
Effect fx = new Effect(materialFile.Effect);
Material material = new Material(fx);
for (let (slotName, textureIdentifier) in materialFile.Textures)
{
Texture texture = contentManager.LoadAsset(textureIdentifier) as Texture;
if (texture == null)
{
Log.EngineLogger.Error("Failed to load texture.");
// TODO: LoadAsset should return an error texture.
}
material.SetTexture(slotName, texture);
}
fx.ReleaseRef();
/*for (let (slotName, textureIdentifier) in materialFile.Variables)
{
if (texture == null)
{
Log.EngineLogger.Error("Failed to load texture.");
// TODO: LoadAsset should return an error texture.
}
material.SetVariable(slotName, );
}*/
return material; //ModelLoader.LoadMesh(file, subAsset.Value, 0);*/
public Asset GetErrorAsset(Type assetType)
{
return default;
}
}
+15 -50
View File
@@ -339,10 +339,9 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
Log.EngineLogger.Error("Failed to load material.");
Debug.SafeBreak();
return null;
// TODO: return error material
}
Effect fx = Content.GetAsset<Effect>(contentManager.LoadAsset(materialFile.Effect), contentManager);//new Effect(materialFile.Effect);
Effect fx = Content.GetAsset<Effect>(contentManager.LoadAsset(materialFile.Effect, true), contentManager);
Material material = new Material(fx);
@@ -353,7 +352,6 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
if (texture.IsInvalid)
{
Log.EngineLogger.Error($"Failed to load texture \"{textureIdentifier}\".");
// TODO: LoadAsset should return an error texture.
}
material.SetTexture(slotName, texture);
@@ -377,7 +375,7 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
material.SetVariable(slotName, value);
case .None:
default:
Log.EngineLogger.Error("Errorre");
Log.EngineLogger.Error($"Unknown variable type of variable {slotName}: {variableValue}");
}
@@ -402,8 +400,6 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
materialFile.Textures = new .();
materialFile.Variables = new .();
//material.SetTexture();
for (let (slotName, texture) in material.[Friend]_textures)
{
Texture textureAsset = texture.Get();
@@ -419,7 +415,6 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
for (let (name, arguments) in effect.[Friend]_variableDescriptions)
{
VariableValue variableValue = .None;
//Object variantValue = null;
let variable = effect.Variables[name];
@@ -445,7 +440,6 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
value = ColorRGBA.LinearToSRGB((ColorRGBA)value);
variableValue = .ColorRGBA(value);
//variantValue = new box value;
}
}
else if (variable.Type == .Float && variable.Rows == 1)
@@ -465,48 +459,6 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
material.GetVariable<Vector4>(variable.Name, let value);
variableValue = .Float4(value);
}
/*bool hasMin = TryGetValue(arguments, "Min", var min);
bool hasMax = TryGetValue(arguments, "Max", var max);
for (int r < variable.Rows)
{
switch (variable.Columns)
{
case 1:
material.GetVariable<float>(variable.Name, var value);
float[1] minV = hasMin ? min.Get<float[1]>() : .(float.MinValue);
float[1] maxV = hasMax ? max.Get<float[1]>() : .(float.MaxValue);
if (ImGui.EditVector<1>(displayName, ref *(float[1]*)&value, .(), 0.1f, 100.0f, minV, maxV))
material.SetVariable(variable.Name, value);
case 2:
material.GetVariable<Vector2>(variable.Name, var value);
Vector2 minV = hasMin ? min.Get<Vector2>() : .(float.MinValue);
Vector2 maxV = hasMax ? max.Get<Vector2>() : .(float.MaxValue);
if (ImGui.EditVector2(displayName, ref value, .Zero, 0.1f, 100.0f, minV, maxV))
material.SetVariable(variable.Name, value);
case 3:
material.GetVariable<Vector3>(variable.Name, var value);
Vector3 minV = hasMin ? min.Get<Vector3>() : .(float.MinValue);
Vector3 maxV = hasMax ? max.Get<Vector3>() : .(float.MaxValue);
if (ImGui.EditVector3(displayName, ref value, .Zero, 0.1f, 100.0f, minV, maxV))
material.SetVariable(variable.Name, value);
case 4:
material.GetVariable<Vector4>(variable.Name, var value);
Vector4 minV = hasMin ? min.Get<Vector4>() : .(float.MinValue);
Vector4 maxV = hasMax ? max.Get<Vector4>() : .(float.MaxValue);
if (ImGui.EditVector4(displayName, ref value, .Zero, 0.1f, 100.0f, minV, maxV))
material.SetVariable(variable.Name, value);
}
}*/
}
materialFile.Variables.Add(new String(name), variableValue);
@@ -523,4 +475,17 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
return .Ok;
}
Material _placeholder;
Material _error;
public Asset GetPlaceholderAsset(Type assetType)
{
return default;
}
public Asset GetErrorAsset(Type assetType)
{
return default;
}
}
+12 -2
View File
@@ -44,8 +44,18 @@ class ModelAssetLoader : IAssetLoader //, IReloadingAssetLoader
public Asset LoadAsset(Stream file, AssetLoaderConfig config, StringView assetIdentifier, StringView? subAsset, IContentManager contentManager)
{
Log.EngineLogger.Assert(subAsset != null);
//Log.EngineLogger.Assert(subAsset != null);
return ModelLoader.LoadMesh(file, subAsset.Value, 0);
return ModelLoader.LoadMesh(file, subAsset ?? assetIdentifier, 0);
}
public Asset GetPlaceholderAsset(Type assetType)
{
return default;
}
public Asset GetErrorAsset(Type assetType)
{
return default;
}
}
+88 -69
View File
@@ -243,65 +243,19 @@ class EditorTextureAssetLoader : IAssetLoader//, IReloadingAssetLoader
case .PNG:
texture = LoadPng(data, config);
case .Unknown:
Runtime.FatalError("Unknown image format.");
Log.EngineLogger.Error("Unknown texture format.");
texture = null;
}
Log.EngineLogger.AssertDebug(texture != null);
SetSampler(texture, config);
if (texture != null)
{
SetSampler(texture, config);
texture.[Friend]Complete = true;
}
return texture;
}
public void ReloadAsset(AssetFile assetFile, Stream data)
{
Texture reloadingTexture = assetFile.LoadedAsset as Texture;
if (reloadingTexture == null)
{
Log.EngineLogger.Error($"{nameof(Self)}: Requested reload of \"{assetFile.FilePath}\" but it's not a Texture!");
return;
}
EditorTextureAssetLoaderConfig config = assetFile.AssetConfig.Config as EditorTextureAssetLoaderConfig;
if (config == null)
{
Log.EngineLogger.Error($"{nameof(Self)}: Config of asset \"{assetFile.FilePath}\" doesn't have the correct type!");
return;
}
switch(GetTextureType(data))
{
case .DDS:
ReloadDds(reloadingTexture as Texture2D, data, config);
case .PNG:
ReloadPng(reloadingTexture as Texture2D, data, config);
case .Unknown:
Runtime.FatalError("Unknown image format.");
}
SetSampler(reloadingTexture, config);
}
private static void SetSampler(Texture texture, EditorTextureAssetLoaderConfig config)
{
using (SamplerState samplerState = SamplerStateManager.GetSampler(config.SamplerStateDescription))
{
texture.SamplerState = samplerState;
}
}
private static void ReloadPng(Texture2D reloadingTexture, Stream data, EditorTextureAssetLoaderConfig config)
{
Debug.Profiler.ProfileResourceFunction!();
using (Texture2D newTexture = LoadPng(data, config))
{
reloadingTexture.[Friend]SneakySwappyTexture(newTexture);
}
}
private static Texture2D LoadPng(Stream data, EditorTextureAssetLoaderConfig config)
{
Debug.Profiler.ProfileResourceFunction!();
@@ -313,40 +267,105 @@ class EditorTextureAssetLoader : IAssetLoader//, IReloadingAssetLoader
if (result case .Err(let err))
{
Log.EngineLogger.Error($"Failed to read data from stream. Texture: Error: {err}");
return null;
}
uint8* rawData = null;
defer
{
if (rawData != null)
LodePng.LodePng.Free(rawData);
}
uint8* rawData = ?;
uint32 width = 0, height = 0;
uint32 errorCode = LodePng.LodePng.Decode32(&rawData, &width, &height, pngData.Ptr, (.)pngData.Count);
{
Debug.Profiler.ProfileResourceScope!("LodePng.LodePng.Decode32");
uint32 errorCode = LodePng.LodePng.Decode32(&rawData, &width, &height, pngData.Ptr, (.)pngData.Count);
if (errorCode != 0)
{
Log.EngineLogger.Error($"Failed to decode PNG file {errorCode}.");
return null;
}
}
Log.EngineLogger.Assert(errorCode == 0, "Failed to load png File");
// TODO: load as SRGB because PNGs are usually not stored as linear
//Texture2DDesc desc = .(width, height, srgb? .R8G8B8A8_UNorm_SRGB : .R8G8B8A8_UNorm, 1, 1, .Immutable);
Texture2DDesc desc = .(width, height, config.IsSRGB ? .R8G8B8A8_UNorm_SRGB : .R8G8B8A8_UNorm, 1, 1, .Immutable);
Texture2D texture = new Texture2D(desc);
texture.SetData<Color>((.)rawData);
// TODO: Generate mip maps
LodePng.LodePng.Free(rawData);
return texture;
}
private static void ReloadDds(Texture2D reloadingTexture, Stream data, EditorTextureAssetLoaderConfig config)
{
using (Texture2D newTexture = new [Friend]Texture2D(data))
{
reloadingTexture.[Friend]SneakySwappyTexture(newTexture);
}
}
private static Texture LoadDds(Stream data, EditorTextureAssetLoaderConfig config)
{
// TODO: Move the loading of Dds files here.
Texture2D texture = new [Friend]Texture2D(data);
return texture;
}
private static void SetSampler(Texture texture, EditorTextureAssetLoaderConfig config)
{
using (SamplerState samplerState = SamplerStateManager.GetSampler(config.SamplerStateDescription))
{
texture.SamplerState = samplerState;
}
}
private static Texture2D _placeholder2D;
private static Texture2D _error2D;
public Asset GetPlaceholderAsset(Type assetType)
{
switch (assetType)
{
case typeof(Texture2D):
fallthrough;
default:
if (_placeholder2D == null)
{
Texture2DDesc desc = .(1, 1, .R8G8B8A8_UNorm, 1, 1, .Immutable, .None);
_placeholder2D = new Texture2D(desc);
_placeholder2D.SamplerState = SamplerStateManager.PointWrap;
Color color = Color.Cyan;
_placeholder2D.SetData<Color>(&color);
Content.ManageAsset(_placeholder2D);
_placeholder2D.ReleaseRef();
_placeholder2D.[Friend]Complete = false;
}
return _placeholder2D;
}
}
public Asset GetErrorAsset(Type assetType)
{
switch (assetType)
{
case typeof(Texture2D):
fallthrough;
default:
if (_error2D == null)
{
Texture2DDesc desc = .(2, 2, .R8G8B8A8_UNorm, 1, 1, .Immutable, .None);
_error2D = new Texture2D(desc);
_error2D.SamplerState = SamplerStateManager.PointWrap;
Color[4] color = .(Color.HotPink, Color.Black, Color.Black, Color.HotPink);
_error2D.SetData<Color>(&color);
Content.ManageAsset(_error2D);
_error2D.ReleaseRef();
_placeholder2D.[Friend]Complete = true;
}
return _error2D;
}
}
}