mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Start of async asset loading
- Refactored content manager and asset loaders - Asset placeholder - Error asset
This commit is contained in:
@@ -25,7 +25,7 @@ namespace GlitchyEditor
|
||||
|
||||
public this(String texturePath, Vector2 iconSize)
|
||||
{
|
||||
_texture = Content.LoadAsset(texturePath);//new Texture2D(texturePath);
|
||||
_texture = Content.LoadAsset(texturePath, null, true);
|
||||
|
||||
Vector2 pen = .();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user