diff --git a/GlitchyEngine/src/World/SceneRenderer.bf b/GlitchyEngine/src/World/SceneRenderer.bf index a53c7ed..13c4604 100644 --- a/GlitchyEngine/src/World/SceneRenderer.bf +++ b/GlitchyEngine/src/World/SceneRenderer.bf @@ -126,13 +126,13 @@ class SceneRenderer Renderer2D.DrawSprite(transform.WorldTransform, sprite, entity.Index); } - for (var (entity, transform, circle, editorFlags) in Scene._ecsWorld.Enumerate()) + /*for (var (entity, transform, circle, editorFlags) in Scene._ecsWorld.Enumerate()) { if (editorFlags.Flags.HasFlag(.HideInScene)) continue; Renderer2D.DrawCircle(transform.WorldTransform, circle, entity.Index); - } + }*/ for (var (entity, transform, text, editorFlags) in Scene._ecsWorld.Enumerate()) { @@ -217,13 +217,13 @@ class SceneRenderer Renderer2D.DrawSprite(transform.WorldTransform, sprite, entity.Index); } - for (var (entity, transform, circle, editorFlags) in Scene._ecsWorld.Enumerate()) + /*for (var (entity, transform, circle, editorFlags) in Scene._ecsWorld.Enumerate()) { if (editorFlags.Flags.HasFlag(.HideInScene)) continue; Renderer2D.DrawCircle(transform.WorldTransform, circle, entity.Index); - } + }*/ for (var (entity, transform, text, editorFlags) in Scene._ecsWorld.Enumerate()) {