AssetBrowser: Bad way to open scripts in Visual Studio

This commit is contained in:
Simon Lübeß
2024-01-20 21:23:01 +01:00
parent 04a0cecf3c
commit 55eef017e7
2 changed files with 73 additions and 12 deletions
@@ -206,17 +206,7 @@ namespace GlitchyEditor.EditWindows
if (ImGui.MenuItem("Open C# Project..."))
{
String solutionPath = scope .();
Editor.Instance.CurrentProject.PathInProject(solutionPath, scope $"{Editor.Instance.CurrentProject.Name}.sln");
ProcessStartInfo psi = scope .();
psi.SetFileName("devenv");
psi.SetArguments(solutionPath);
scope SpawnedProcess().Start(psi);
/*if (Path.OpenFolder(solutionPath) case .Err)
Log.EngineLogger.Error("Failed to open file.");*/
VisualStudioUtility.OpenScriptProject();
}
}
@@ -814,7 +804,13 @@ namespace GlitchyEditor.EditWindows
}
else
{
if (Path.OpenFolder(entry->Path) case .Err)
// Special treatment for scripts, open them in Visual Studio.
if (entry->Path.EndsWith(".cs"))
{
// Obviously windows only
VisualStudioUtility.OpenScript(entry->Path);
}
else if (Path.OpenFolder(entry->Path) case .Err)
Log.EngineLogger.Error("Failed to open file.");
}
}