Moved pixel-/vertex shader to own files

This commit is contained in:
Simon Lübeß
2020-12-27 13:55:38 +01:00
parent 3a599fd21a
commit 567ef97ffb
7 changed files with 99 additions and 73 deletions
-2
View File
@@ -79,8 +79,6 @@ namespace GlitchyEngine
VertexShader _vertexShader ~ delete _;
PixelShader _pixelShader ~ delete _;
//ID3D11VertexShader* _vertexShader ~ _?.Release();
private Vector3 CircleCoord(float angle)
{
return .(Math.Cos(angle), Math.Sin(angle), 0);