mirror of
https://github.com/aharabada/glitchy-engine-beef.git
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Added explicit conversion from float to Vector
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@@ -223,5 +223,8 @@ namespace GlitchyEngine.Math
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public static implicit operator Self(in DirectX.Math.Vector2 value) => *(Self*)&value;
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public static implicit operator Self(in DirectX.Math.Vector2 value) => *(Self*)&value;
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public static explicit operator Self(float value) => Self(value);
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@@ -293,5 +293,8 @@ namespace GlitchyEngine.Math
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public static implicit operator Self(in DirectX.Math.Vector3 value) => *(Self*)&value;
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public static implicit operator Self(in DirectX.Math.Vector3 value) => *(Self*)&value;
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public static explicit operator Self(float value) => Self(value);
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}
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@@ -274,5 +274,8 @@ namespace GlitchyEngine.Math
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public static implicit operator Self(in DirectX.Math.Vector4 value) => *(Self*)&value;
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public static implicit operator Self(in DirectX.Math.Vector4 value) => *(Self*)&value;
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public static explicit operator Self(float value) => Self(value);
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}
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}
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}
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}
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